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Errors are thrown in the Console log when a Layout Group Component is ad...
How to reproduce:1. Open the attached "1275289_TMPInputfield.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Enter s... Read more
[Cinemachine] Undo functionality does not work on CineMachineVirtualCamera
Undo functionality does not work on CineMachineVirtualCamera Steps to Repro: 1. Create a new Project2. Import-Package Manager > C... Read more
Tooltips of Particle System and Camera properties always appear at the c...
On mouse hovering on Particle System and Camera properties, tooltips always appear on the center of the Inspector window, Refer to t... Read more
[2D] "Root Bone" and "Bone" Properties tooltip missing in Sprite Skin co...
Tooltip is missing for "Root Bone" and "Bone" Properties in Sprite Skin component, Refer to the attached video Steps to repro:1. Cre... Read more
[Cinemachine] Tooltip is missing for Default Blend in Cinemachine Brain
Tooltip is missing for Default Blend in Cinemachine Brain Steps to Repro: 1. Create a new Project2. Import-Package Manager > Cine... Read more
[Hub] Unity Hub doesn't detect an invalid path when the path doesn't con...
How to reproduce:1. Open Unity Hub2. Open the Preferences window3. Set the Unity Editors Folder path to "NotRealPath"4. Go to the In... Read more
[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click ... Read more
[Model Import] ArguementNullException thrown on resetting the Model afte...
ArguementNullException thrown on resetting the Model after making changes in BakeAxisConversion Steps to Repro: 1. Create a new Proj... Read more
[Particles][URP] Default material shows warning in Inspector
The default particle material shows a spurious warning in the material inspector.This is a copy of the Built-in bug: https://fogbugz... Read more
[WebGL][Android] Can't switch device camera on Android WebGL
Reproduction steps:1. Create a new project and Import the attached custom Package "switchCamera.unitypackage"2. In the Project windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc