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Reset functionality does not work on Custom Render Texture
Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project2. Project > right-click > C... Read more
[DeviceSimulator] UI/properties look dark/disabled in the Play Mode when...
How to reproduce:1. Open the attached project2. Make sure Editor Theme set to Dark (Preferences -> General)3. Go to Device Simula... Read more
[ProBuilder] Element under Color Palette in the Vertex Colors window doe...
Color Palette changes from Inspector don't update in the Vertex Colors window until the mouse cursor hovered on it, Refer attached v... Read more
[Package Manager] Undo functionality does not work on making any changes...
Undo functionality does not work on making any changes in Scoped Registries Steps to Repro: 1. Create a new project2. Edit > Proj... Read more
ProBuilder Objects do not update their Mesh Colliders in Editor when the...
How to reproduce:1. Open the attached project named "Case_1283167"2. Open the SampleScene3. Select the Cube object4. Make sure the P... Read more
[Material] Shader selection dropdown window flickers in Material
[Material] Shader selection dropdown window flickers in Material. In Material “Shader” selection dropdown window flickers on clickin... Read more
Brush Mask Filter: Height - UI accepts values outside of documented 0..1...
Brush Mask Filter: Height - UI accepts values outside of documented 0..1 range which can be confusing to users when values outside o... Read more
cancelling split with heightmap resolution < 33 deletes original tile be...
Cancelling split with heightmap resolution < 33 deletes original tile being split Steps1. use TerrainToolbox > Create New Terr... Read more
[Input System] Performing an action with a Mouse Click before cancelling...
How to reproduce:1. Open user's "Gamepad Hold Bug" project2. Open Assets/SampleScene3. Plug a Gamepad into the PC4. Enter Play Mode5... Read more
Errors are thrown in the Console log when a Layout Group Component is ad...
How to reproduce:1. Open the attached "1275289_TMPInputfield.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Enter s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing