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0
votes
Fixed

Reset functionality does not work on Custom Render Texture

Texture

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Oct 14, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project2. Project > right-click > C... Read more

0
votes
By Design

[DeviceSimulator] UI/properties look dark/disabled in the Play Mode when...

Package: Device Simulator

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Oct 14, 2020

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Version/s: 2.2.3-preview

How to reproduce:1. Open the attached project2. Make sure Editor Theme set to Dark (Preferences -> General)3. Go to Device Simula... Read more

0
votes
Won't Fix

[ProBuilder] Element under Color Palette in the Vertex Colors window doe...

Package: Probuilder

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Oct 14, 2020

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Version/s: 4.4.0, 4.3.1, 4.0.2

Color Palette changes from Inspector don't update in the Vertex Colors window until the mouse cursor hovered on it, Refer attached v... Read more

0
votes
Fixed

[Package Manager] Undo functionality does not work on making any changes...

Packman

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Oct 14, 2020

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Version/s: 2020.2.0a21, 2020.2.0b8, 2021.1

Undo functionality does not work on making any changes in Scoped Registries Steps to Repro: 1. Create a new project2. Edit > Proj... Read more

0
votes
Fixed

ProBuilder Objects do not update their Mesh Colliders in Editor when the...

Package: Probuilder

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Oct 06, 2020

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Version/s: 4.4.0

How to reproduce:1. Open the attached project named "Case_1283167"2. Open the SampleScene3. Select the Cube object4. Make sure the P... Read more

0
votes
Won't Fix

[Material] Shader selection dropdown window flickers in Material

IMGUI

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Oct 14, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b7, 2021.1

[Material] Shader selection dropdown window flickers in Material. In Material “Shader” selection dropdown window flickers on clickin... Read more

0
votes
Duplicate

Brush Mask Filter: Height - UI accepts values outside of documented 0..1...

Package: Terrain Tools

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Oct 14, 2020

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Version/s: 3.0.2

Brush Mask Filter: Height - UI accepts values outside of documented 0..1 range which can be confusing to users when values outside o... Read more

0
votes
Fixed

cancelling split with heightmap resolution < 33 deletes original tile be...

Package: Terrain Tools

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Oct 14, 2020

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Version/s: 3.0.2

Cancelling split with heightmap resolution &lt; 33 deletes original tile being split Steps1. use TerrainToolbox &gt; Create New Terr... Read more

0
votes
Fixed

[Input System] Performing an action with a Mouse Click before cancelling...

Package: Input System

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Sep 09, 2020

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Version/s: 1.1.0-preview.1

How to reproduce:1. Open user's "Gamepad Hold Bug" project2. Open Assets/SampleScene3. Plug a Gamepad into the PC4. Enter Play Mode5... Read more

0
votes
Won't Fix

Errors are thrown in the Console log when a Layout Group Component is ad...

Package: TextMeshPro

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Sep 04, 2020

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Version/s: 3.0.1

How to reproduce:1. Open the attached "1275289_TMPInputfield.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Enter s... Read more

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