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Editor hard crashes when script causes stack overflow in Windows 7
How to reproduce: 1. Open attached "CustomUISystemCrashSample" project 2. Load Scene "Test Forms" and enter Play Mode Expected resu... Read more
[Docs] Compute Shader asset reference button directs to a broken link
How to reproduce: 1. Open the user-submitted Project 2. In the Project Window click on the "NewComputeShader" 3. In the Inspector Wi... Read more
API Compatibility Level changes when upgrading Project from 2018.2 to 20...
Steps to reproduce: 1. Create a new project in 2018.2 2. Change Scripting Runtime Version to .NET 4.x Equivalent 3. Confirm that the... Read more
Post Process Layer modifies the Viewport Rect of the Camera
To reproduce: 1. Open the attached project (Bug Project.zip) 2. Open the Bugged Scene 3. Select Main Camera 4. Toggle Post Process ... Read more
[WindowsMR][Remoting] - 2018 - GestureRecognizer doesn't work in Standal...
GestureRecognizer doesn't work in Standalone Build using UWP Remoting Using Unity 2018.2.0a2 version Build UWP app and enable mix... Read more
NetworkBehaviour.Update may be called before OnStartClient
NetworkBehaviour.Update may be called before OnStartClient In rare cases when joining a game with lots of objects, a NetworkBehavio... Read more
Copy/paste is broken in the Linux bug reporter
To reproduce: 1) Create new project 2) Copy some text 3) Open Bug Reporter 4) Paste the text in Expected: Text pastes in without is... Read more
Missing Components don't appear in the Inspector when in Prefab Mode and...
Repro steps: 1. Open user attached project 2. Open scene "SampleScene" 3. Select "ThirdPersonController" in the Hierarchy 4. Notice ... Read more
[Docs] MonoBehaviour Import Settings and imported MonoBehaviour referenc...
How to reproduce: 1. Create a new MonoBehaviour script and select it in the Project Window 2. In the Inspector Window press the blue... Read more
[Docs] AssemblyDefinition asset reference button directs to broken link
How to reproduce: 1. Open the user-submitted Project 2. Click on the "Tests" file in the "Tests" folder 3. In the Inspector Window ... Read more
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