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ControllerColliderHit.moveLength() returns CharacterController.Move() pa...
Reproduction steps: 1.Open project attached (ReproduceBug.zip). 2.Open scene "Scene01". 3.Press play. 4.Press "Arrow up" to move. E... Read more
"Global event received: domain-reload" written out as warning to editor ...
This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Ed... Read more
[FBX] Different rotation is applied to prefab when upgrading project fro...
To reproduce: 1) Open attached project and MyScene scene in 5.3 2) Search in Hierarchy for RightForeArmRoll 3) Check Rotation - it s... Read more
VFACE semantics are inverted in the Scene view when using the Direct3D9 ...
Reproduction Steps: 1. Import attached project. 2. Open "VFaceTest" scene. 3. Observe the difference between Scene and Game view. ... Read more
A specific script crashes editor when trying to open not found 'SceneMan...
To reproduce: 1. Open repro project 2. Open 'TEST' scene 3. Play scene Expected: scene will play Actual: editor crashes Reproduced... Read more
[Mobile][SceneView] Baked lighting with GI disabled are causing incorrec...
In editor, standard shader and mobile shaders can render incorrect preview results when the platform is switched to iOS or Android. ... Read more
Animation transitions: ''Difference in effective length between states i...
How to reproduce: 1. Open user provided project 2. Animations/HandRight.controller 3. Click on any transition (e.g. Idle -> GrabBroo... Read more
Dynamic object is getting Culled
To reproduce: 1. Open attached project; 2. Open "Test" scene; 3. Enter Play mode; 4. Move the Camera forward to the Cube ("Cube").... Read more
AnimationClipPlayable::SetClip crashes Unity when animation is recorded ...
To reproduce: 1.Open attached project 2.Open "MecanimCrash.unity" scene 3.Enter play mode 4.Press "c" on your keyboard 5.Observe Uni... Read more
[Regression] Unity cannot inherit from classes declared as namespaces
To reproduce: 1. Open attached project; 2. Look at the Console. Expected result: Unity compiles scripts properly or gives meaning... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects