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[Android] Loading the Viking Village scene takes a couple of minutes
Steps to reproduce: 1. Get the URP project from https://github.com/Unity-Technologies/VikingVillage/tree/master (use the master bran... Read more
[Linux Toolchain] Constant warning on script compilation when LinuxIL2CP...
Reproduction steps: 1. Don't have the Linux module installed. 2. Open attached project "Toolchain.zip" 3. In Project window, open As... Read more
[HDRP][DXR] Misleading Error is thrown in the Inspector when trying to e...
How to reproduce: 1. Create a new HDRP Template project 2. Select the RenderPipeline Asset 3. Enable the "Realtime Raytracing (Previ... Read more
[Android] Package name is not reverted when Test Runner tests fail to run
Reproduction steps: 1. Download and open the submitted project "android.zip" 2. Change the Package name (Edit -> Project Settings ->... Read more
Profiler window flickers excessively when profiling a built player with ...
How to reproduce: 1. Create a new Unity project 2. Open the Project Settings > Quality window 3. Set VSync Count to 'Don't count' 4.... Read more
Significantly lower FPS produced when using ExclusiveFullScreen mode com...
Reproduction steps: 1. Open the project attached by the user 2. Build and run the "SampleScene" (File -> Build and Run) 3. Set "Max ... Read more
[Android] Android Logcat disconnects when using filter with string "tag:"
How to reproduce: 1. Open a new project 2. Install Android Logcat package 3. Press Play in the Editor 4. Enter "tag:" in the Filter ... Read more
[GPU PLM] GPU lightmapper doesn't work on macOS OpenCL CPU devices
How to reproduce: 1) Bake any project with GPU lightmapper using a Mac. The following machines are affected, potentially more: - Mac... Read more
The first letter of an Asset's name gets replaced by an underscore when ...
How to reproduce: 1. Create a folder and name it "Test" 2. Create a new Unity project 3. Drag the created folder to the Project wind... Read more
Caret is not visible in the majority of search bars and text fields afte...
How to reproduce: 1. Open the user's attached project 2. Open Window > Asset Management > Localization Tables 3. In the Localization... Read more
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