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Speedtree assets are reimported when refocusing on the Unity Editor
How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more
[SRP][Android] No linear to sRGB conversion for GUI
Reproduction steps: 1. Open "1155719" project and "1" scene2. Enter Play mode3. Notice how the GUI is rendered4. Build & Run for... Read more
Awake and Start does not appear in the same frame when running a test an...
How to reproduce:1. Open attached project "AwakeStartScene.zip" and scene "To2"2. Open Window -> General -> Test Runner3. In T... Read more
[Android] Empty project build fails with java.io.IOException
How to reproduce:1. Create a new project2. Switch platform to Android3. Build projectResult: build fails with java.io.IOException: F... Read more
Built Projects crash when using OpenGL with refresh rate over 60Hz and r...
Reproduction steps:1. Launch the built Project's executable from the Folder "Build" within attached archive "case_1147157.zip" Actua... Read more
Scrollbars in various parts of the Editor are not functioning when click...
How to reproduce:1. Create a new Unity project2. In the Hierarchy window create a large list of GameObjects so that the Hierarchy wi... Read more
[Android] "System.IO.File" "WriteAllBytes()" and "WriteAllText()" does n...
Reproduction steps: 1. Open "Unity2019AndroidSystemIOFileWriteBug.zip" project2. Build for Android3. Check Logcat for "CachePath exi... Read more
GameObjects which have "NotEditable" flag enabled don't get greyed out i...
Reproduction steps: 1. Open "MinimalRepro.zip" project and "SampleScene" scene2. Select "CubeA"3. "BUGREPORT" -> "Set NotEditable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Curve" window workspace doesn't update the scale to match the selected curve preset unless reopened
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme