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Color Picker Wheel is affected by the Playmode tint color
How to reproduce: 1. Create a new project 2. Go to Edit -> Preferences -> Colors -> Playmode tint; and change its color 3. Enter Pla... Read more
Objects are portrayed black when using PostProcessEvent.BeforeTransparent
To reproduce: 1. Open attached project(link in edit) Actual results: objects are shown black Expected results: post effect working ... Read more
[Vulkan] Editor crashes on startup when loading a project
When trying to load a repro project from one of our cases (https://fogbugz.unity3d.com/f/cases/971912/), the editor crashed when loa... Read more
Newly create prefab variant's name contains entire path when the origina...
To reproduce: 1. In a new project, create a new folder 2. In a new folder, create a prefab 3. Right-click on the prefab and select ... Read more
NetworkTransport API - Memory leaks minimally in Linux
To reproduce: 1) Open attached project and scene 2) Play it The memory very slowly, but assuredly rise (internally tested, 50MB/hou... Read more
Artifacts are placed wrongly when using Bounces in Lighting
To reproduce 1. Open user attached project 2. Generate Lighting Actual results: there is a round artifact beneath the tree Expecte... Read more
HDRP template results in pixelated lights after baking finishes
Steps to reproduce: 1. Create a new project with the HDRP 2. Wait for light baking to finish Expected result: scene is properly lit... Read more
WindowsOS - Package Manager breaks when installing and then removing Inc...
How to reproduce: 1. Create a new project 2. Go to Window -> Package Manager 3. Install and remove IncrementalCompiler Expected re... Read more
Crash when stopping the Steam matchmaking test
To reproduce: 1. Open the user's attached project 2. Be online on Steam 3. Play the SteamworksExample scene 4. Click the "Find Match... Read more
Editor Crash on vk_icdNegotiateLoaderICDInterfaceVersion when entering P...
Steps to reproduce: 1. Open any project 2. Set Player Graphics API to Vulkan 3. Open Profiler 4. Toggle Pause (next to Play Mode but... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion