Search Issue Tracker
Fixed in 4.1.0
Votes
0
Found in [Package]
3.3.0-preview
Issue ID
1081108
Regression
No
HDRP template results in pixelated lights after baking finishes
Steps to reproduce:
1. Create a new project with the HDRP
2. Wait for light baking to finish
Expected result: scene is properly lit up
Actual result: scene is dark with lights being pixelated
Reproduced on 2018.2.8f1, 2018.3.0b2, 2019.1.0a1
HDRP 3.3.0
Notes:
- Problem disappears after a reload of the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment