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Profile percentages for a CustomSampler change when recording is stopped...
How to reproduce:1. Open the attached project "bug-profiler-load-timings.zip" and scene "SampleScene"2. Open the Profiler window3. E... Read more
[UAAL][GoogleVR][Android] Unity build fails complaining about ligbvr-aud...
How to reproduce:1. Open attached "StrippedProject"2. Build Android application Expected result - Build is successfulActual result -... Read more
EditorWindow.OnDestroy is called twice when closing a custom Editor window
How to reproduce:1. Open user-submitted project (QuickSourceCheck)2. In the toolbar select Window > My Window3. Close the custom ... Read more
[UWP] InputField's text isn't selected when focusing InputField
Steps to reproduce:1. Download attached project2. Switch to UWP platform3. Run in Editor then tap on InputField and notice that all ... Read more
InvalidOperationException thrown when multiple InputAction instances usi...
Reproduction steps:1. Open the attached Project from "1157221.zip"2. Open and Play "test" Scene3. Stop the Play Mode Expected result... Read more
[iOS] Player crashes when project build includes Video Player and an emp...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device---Crash occurs--- Repro... Read more
[VCS] "Invalid AssetDatabase path" warnings for IsOpenForEdit with built...
How to reproduce:1. Create a new project2. Change its version control mode to use Perforce (No input is needed, simply changing the ... Read more
[TextureImporter] Texture Importer applies settings before they are Appl...
How to reproduce:1. Open the attached project2. Select "level4" texture and make sure it has "Read/Write Enabled" setting disabled a... Read more
[Camera] No action is performed on clicking the Open button for Render t...
Nothing happens on clicking the open button for RenderTexture Steps to Repro:1. Create a new Project2. Project window > right-cli... Read more
[WebGL] Both WebGL templates in Editor do not refresh and display a blan...
Both WebGL templates in Editor, default and minimal do not refresh and display a blank icon after completing the build process. Temp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved