Search Issue Tracker

0
votes
Fixed

[Timeline] Maximizing track from inspector throws null reference excepti...

Package: Timeline

-

May 28, 2019

-

Version/s: 2019.2.0a6, 2019.3.0a4

Maximizing track from inspector throws null reference exception and maximized window shows no data. Steps to Repro:1. Create a new P... Read more

0
votes
Won't Fix

Button colors are not correct when you disable then re-enable the button...

uGUI

-

May 28, 2019

-

Version/s: 2019.2.0b4

Button script colours are not correct when you disable then re-enable the button image component. Steps to reproduce.- Open Unity 20... Read more

4
votes
Fixed

[Improved prefabs] "Dangling components have unfulfilled dependencies" e...

Scene Management

-

May 28, 2019

-

Version/s: 2019.3.0a4

"Dangling components have unfulfilled dependencies" exception thrown on applying joint component as an override to a gameObject alre... Read more

6
votes
Not Reproducible

Prefab mode does not show the selected prefab after leaving Play mode, S...

Scene Management

-

May 24, 2019

-

Version/s: 2019.1.0b5, 2019.1.3f1

How to reproduce:1. Open attached project "EntityPrefab.zip" and scene "SampleScene"2. Make sure that Scene window and Game window a... Read more

0
votes
Won't Fix

Addressable Profiler unable to capture load scene event if it is happeni...

Package: Addressables

-

May 27, 2019

-

Version/s: 0.7.4, 0.8.6

How to reproduce:1. Open the user's project2. Open scene "SampleScene"3. Open Addressables profiler4. Select "LoadScene" in the Hier... Read more

1
votes
Fixed

[Timeline] NullReferenceException occurs on selecting SignalEmitter pres...

Package: Timeline

-

May 28, 2019

-

Version/s: 2019.1.0b9, 2019.3.0a4

NullReferenceException occurs on selecting SignalEmitter preset asset. Steps to repro:1. Open the attached project.2. Windows > S... Read more

0
votes
Fixed

Black outline appear around gameObjects in Game View when selecting Main...

Package: Scriptable Render Pipeline HD

-

Apr 19, 2019

-

Version/s: <6.5.2

To reproduce:1. Create a HDRP template2. Open a Game View window3. In the Hierarchy window select any object in the scene and select... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

-

May 21, 2019

-

Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build &amp; Run for Android Result: "unexpected struct parameter" errors... Read more

8
votes
Fixed

Terrain Details density is low even when Target Strength has the highest...

Terrain

-

May 24, 2019

-

Version/s: 2019.1.0b2, 2019.1.3f1, 2019.2.0a2, 2019.3.0a1

How to reproduce:1. Create a new project2. Create a terrain (right-click in Hierarchy tab -&gt; 3D Object -&gt; Terrain)3. Click on ... Read more

0
votes
Won't Fix

[HDRP] Object Motion Vectors are only shown in Game view

Package: Scriptable Render Pipeline HD

-

May 28, 2019

-

Version/s: 6.7.1, 6.5.3

Steps to reproduce:1. Open attached project2. Open 08_MotionVectors scene3. Play the scene4. Go to Window -&gt; Analysis -&gt; Rende... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.