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[Editor] Quality settings default drop-down icons are hardly visible
Quality settings default drop-down icons are very small and hardly visible Steps to Repro:1. Create a new Project2. Edit > Projec... Read more
ScriptedImporter Imported Assets cannot be edited in the Inspector when ...
How to reproduce:1. Open the attached "ScriptedImporterAssetsUneditable.zip"2. Click on "asset.text"3. Observe the Inspector Expecte... Read more
Timeline's Duration changes unexpectedly when it is set to Fixed Length...
How to reproduce:1. Download and open the submitted project2. Open the Timeline window2. Select New Timeline in the Project window3.... Read more
Control Track is not deterministic under workload when its clip ends bef...
How to reproduce:1. Open the attached project ("case_1157072-TimelineNotDeterministic.zip")2. Open the repro scene ("SampleScene")3.... Read more
Animated objects reset to their first animation frame when pausing Timel...
How to reproduce:1. Open the attached project ('1157223repro.zip')2. Open 'SampleScene' and select 'Story' object in the Hierarchy3.... Read more
[Tile Map] Default cursor doesn't change to resize cursor on hovering ov...
Steps To Reproduce: 1. Create a Project2. Window > Package Manager > Tilemap > Import3. Window > 2D > Tile Palette4. ... Read more
[macOS] When editing a Plane mesh using ProBuilder the Editor becomes sl...
How to reproduce:1. Download and open the attached project "Super Slow Editor Bug Report.zip"2. Open the "SmapleScene", then select ... Read more
[IL2CPP] Player has incorrect ServicePointManager.DefaultConnectionLimit
Steps to reproduce:1. Download 1156607_repro.zip project2. Build project for standalone with IL2CPP backend3. Launch player4. Notice... Read more
[Android] ECS objects are bunched together in the wrong position when be...
To reproduce:1. Open attached project2. Build and Run to Android device3. Notice how all of the objects in the sub scene are bunched... Read more
No Lighting when loading with LoadSceneAsyncInPlayMode into a Scene with...
When loading a scene that have its lighting generation mode set to auto during play mode using the EditorSceneManager function LoadS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open