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[Particles] Particle Texture Sheet Animation flickers if Render Mode is ...
To reproduce: 1) Open attached project and scene 2) Play it and wait a bit - it takes about 10 seconds for emitting to start up Exp... Read more
Unity crashes when closed after un-doing an action
Reproduction steps: 1. Open the attached project 2. Create a new GameObject 3. Add the "UndoBugScript" to it 4. Add any component to... Read more
One of the method overloads receiving generic interface with 2 types is ...
To reproduce: Open attached project Expected: No errors come out in console Actual: The following error is thrown even though there... Read more
[UNET] Networked DontDestroyOnLoad Inconsistent Destroy Behaviour betwee...
Reproduction steps: 1. Open the attached project 2. Enter Play mode (or build and run) 3. Press "Scene 3(2 networked DontDestroyOnLo... Read more
Multiple VideoPlayers freeze when playing multiple videos
Steps to reproduce: 1. Open attached project "863645.zip" 2. Download video pack (contains 3x1080p and 3x4k videos, link in the edit... Read more
When playing the scene sprites gets garbled in Canvas Renderer when text...
How to reproduce: o the run the project: 1. Open the test project 2. Change the target platform to Android a. Se... Read more
'Welcome' and 'project selection' windows are connected with white strip...
To reproduce: 1. Start 2 versions of Unity 2. Press 'Open' (on any version) and immediately click on any active program on 2nd monit... Read more
[Android] Anisotropic filtering renders blurry on some ARM GPU devices
Steps to reproduce: 1) Download attached project ' AnisotropingFilteringIssue.zip' and open in Unity 3) Build and run 'BugTestScene'... Read more
Deferred Rendering Path ignores Camera Rect when rendering to RenderTexture
Reproduction steps: 1. Open the attached project 2. Open the "TestScene" 3. Enter Play mode 4. Select Camera Left / Camera Right gam... Read more
[iOS][IL2CPP][Simulator][UnityEngine.iOS.Device.advertisingIdentifier] C...
Reproduction steps: 1. Open the attached "Archive" project. 2. Make sure Target SDK in iOS Player Settings is set to Simulator SDK.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile