Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b2
Issue ID
863645
Regression
No
Multiple VideoPlayers freeze when playing multiple videos
Steps to reproduce:
1. Open attached project "863645.zip"
2. Download video pack (contains 3x1080p and 3x4k videos, link in the edit)
3. Extract the video pack
4. Open "Test" scene
5. Select "Main Camera" in the Hierarchy
6. Enter file URL for each video in the "TestVideos"
7. Between testing Scenario below exit and reenter play mode
Scenario #1:
1. Play two 1080p videos
2. Play two 4k videos
Result: both 4k videos freeze at start and don't play
Scenario #2:
1. Play two 4k videos
Result: both videos freeze on start OR one video starts playing and the other one freezes (happens randomly)
Scenario #3:
1. Play three 4k videos
Result: 0 - 3 videos start playing (completely random outcome) - if the video started playing it will freeze in few seconds
Scenario #4:
1. Play one 1080p video and two 4k videos
Result: 1080p video starts playing, one 4k video won't start playing, one 4k might start playing, but will freeze in a second
Reproduced with 5.6.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment