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MemoryMappedFile class crashes on IL2CPP builds
Steps to reproduce: 1. Download attached project 2. Switch platform to Standalone 3. Build "SampleScene" scene on IL2CPP backend 4.... Read more
[Editor] Preset manager doesn't show an option to add Material preset to...
The preset manager doesn't show an option to add Material preset to the default list Steps to Repro: 1. Open attached or create ne... Read more
ReflectionTypeLoadException is thrown in the Player when using System.Re...
To reproduce: 1. Open the user's attached project 2. Build and run the "Bug" scene Expected result: Every assembly is logged in the... Read more
[ShortcutManager] Keyboard shortcuts for undo, duplicate and paste stop ...
Steps to reproduce: 1. Create a new project 2. Select a gameobect 3. Hold duplicate shorcut(crtl+d) Expected result: gameobject is ... Read more
[Mac][Deployment] Player Icon is not created when built for Mac OSX Stan...
Player Icon is not created when built for Mac OSX Standalone Steps to Reproduce: 1. Create a New Project 2. Click on Edit > Setti... Read more
Editor crashes when playing MPEG2 video in Inspector
How to reproduce: 1. Download and open attached "VR Previz Prep" project 2. Select video "Screen4" in Project Tab under Assets/Media... Read more
[Mac] Ghosting effect is visible in Play mode when resolving MSAA Dept v...
To reproduce: 1. Open user's attached project (MSAADepthBug.zip) 2. Enter Play mode 3. Observe Game window Expected: no ghosting ef... Read more
Multiple typos in method description when using PrefabUtility: "childen"...
How to reproduce: 1. Open or create a new Unity project 2. Import the attached script "PrefabUtility" and open it with Visual Studio... Read more
TMP Importer and Settings windows are not movable when Settings are focu...
How to reproduce: 1. Create new project 2. Make sure you don't have TextMesh Pro installed 3. Go to the Edit -> Settings -> TextMes... Read more
[IL2CPP] Building Development Build fails when Script Debugging is enabl...
How to reproduce: 1. Open a new Unity project 2. In the Player Settings, set the Scripting Backend to IL2CPP 3. In the Build Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map