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[iOS] InvalidX509Data error thrown when processing a StoreKitTest certif...
Reproduction steps:1. Open project in "StoreKitTest.zip"2. Select IAPController prefab in Project Window3. In Inspector click on Mak... Read more
Adding Cloth component to MeshRenderer results in incorrect bounds
Repro project attached - BuiltInSpotLightTest.zip (54.7 KB)It happens in both built in and URP - Create an empty scene- Add Meshes/H... Read more
GUI Error gets thrown in the Console when double-clicking on the selecte...
How to reproduce:1. Open the user's attached project2. Open the Console (Window > General > Console)3. In the top menu bar sel... Read more
[macOS] Unexpected Color data is stored when using "#pragma only_rendere...
How to reproduce:1. Open the attached project's "case_1288056-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Previ... Read more
AsyncReadManager.Read never releases the file handle
Reproduction steps:1. Open user's attached project "AsyncRead.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console windo... Read more
[Quick Search] Visual artifact like a comma appears in the search field ...
[Quick Search] Visual artifact like a comma appears in the search field when a search for menu items filter is applied A visual arti... Read more
3D Texture asset icon contains Compression artifacts when imported on MacOS
How to reproduce:1. On MacOS, open user-submitted project (TextureImporterIssues.zip)2. Note the 'Fireball' asset icon3. Right-click... Read more
[Input System] "Press" interaction triggers only the first time when bot...
Reproduction steps:1. Open the attached "Demonstration" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Press the South... Read more
Moving GameObject with Box Collider Component gets stuck on the corners ...
How to reproduce:1. Open the user's attached "Moving Blocks.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move the... Read more
[URP] Performance is worse when SRP Batcher is enabled in the URP Asset
How to reproduce:1. Open the user's attached "SRPBatcher.zip" project2. Open the "SRPBatcher" Scene3. Enter Play Mode4. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation