Search Issue Tracker

0
votes
Fixed

[Quick Search] Assets are added continuously on Checking 'Show Package I...

Quick Search

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Oct 12, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

When 'Show Package Indexes' Checkbox Are Checked multiple times then Assets are added continuously in Search Index Manager window St... Read more

0
votes
Fixed

[Quick Search] Add(+) & Remove(-) buttons doesn't work with intended beh...

Quick Search

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Oct 12, 2020

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Version/s: 2020.2.0b7, 2021.1

When Assets are added multiple times until the scrollbar is appeared then on using Add() & Remove(-) Buttons they don't show int... Read more

1
votes
Fixed

[Android 4.4] Crash on dvmGetVirtualizedMethod (Cause: null pointer dere...

Mobile

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Aug 07, 2020

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Version/s: 2019.4, 2019.4.7f1, 2020.1.0a5, 2020.2, 2021.1

How to reproduce:1. Create a new project2. Enable Project Settings -> Player -> Optimized Frame Pacing3. Build and run on Andr... Read more

0
votes
Won't Fix

"Enable Full StackTraces" does not provide more details when encounterin...

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Sep 04, 2020

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Version/s: 2019.1.0a12, 2020.1.2f1, 2021.1

Reproduction steps:1. Create an empty project2. Enable Full StackTraces3. Import the attached "DisposeTest.cs" Script and attach it ... Read more

0
votes
Fixed

Errors when modifying the value of the 'Scripting Define Symbols' field ...

Scripting

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Sep 09, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.1

How to reproduce:1. Open the user's attached project2. Select 'Edit' > 'Project Settings' > 'Player'3. Expand 'Other Settings'... Read more

0
votes
Fixed

Unapplied Import settings window appears when deselecting multiple selec...

Asset - Importers

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Sep 24, 2020

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Version/s: 2018.4, 2018.4.22f1, 2019.1

How to reproduce:1. Open user's attached "BugTest" project2. In the Project window select both "TetrahedronConvertUnitsOff" and "Tet... Read more

0
votes
Fixed

[Editor] Play Button clickable area is offset when "Grid Snapping" is on...

Scene/Game View

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Oct 07, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b5

Reproduction steps:1. Open the user's attached project "FocusBug.zip"2. In the Gizmo handle menu Set "Tool Handle Rotation" to Globa... Read more

0
votes
Fixed

[Android] Invalid Android NDK Directory get detected when 'Android SDK a...

Hub

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Oct 12, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

When 'Android Build Support' Module installed with 'Android SDK and NDK Tools' through HUB then in Editor Preferences Invalid Androi... Read more

0
votes
By Design

[iOS] Social.localUser.Authenticate() is not called when user is not aut...

iOS

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Oct 09, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce:1. Open the attached 'New Unity Project.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and... Read more

0
votes
Fixed

Cinemachine throws an ArgumentOutOfRange exception when destroying a Cam...

Package: Cinemachine

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Oct 09, 2020

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Version/s: 2.6.1-preview.6

How to reproduce:1. Open user-submitted project (CinemachineIssue.zip)2. Open the MainScene3. Enter Play Mode4. Press the 'Space' ke... Read more