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[Vulkan] HD template error spam: "Compute dispatch: missing texture ID <...
-e: follow up from case 1077485 --errors being spammed on Vulkan for Linux and Windows, not being thrown on DX12 or Metal -repro: -... Read more
Vuforia and Google VR Cardboard Problem
Vuforia and Cardboard do work together, but you can't do it through the Virtual Reality SDKs list. Vuforia takes over control of the... Read more
[Collab] Version Control settings not modified when enabling Collab
We are not initializing Version Control in Collab signup. Because of this there are couple issues - (1) if Perforce was enabled bef... Read more
Application.internetReachability does not update value when used in WebG...
How to reproduce: 1. Download and open attached "InternetReach" project 2. Build and run project on WebGL 3. Notice that Internet re... Read more
Terrain doesn't work with Lighting Debug Views when Draw Instanced is en...
Terrain isn't rendered when viewing the multiple debug views available to Lighting when Draw Instanced is enabled in the Terrain Set... Read more
Terrain selection outline is missing
The selection outline is not rendered for the selected Terrain GameObject. Selection Outline was implemented for 2018.3 Terrain at s... Read more
When "Virtual Reality Support" is enabled, OpenVR is in the SDK list but...
Steps to Reproduce on Standalone: - Create a new project in 2018.3.0b2. Got to the player settings and set "VR enabled" - Connect an... Read more
GearVR back button incorrectly fires button 1 on both hands
How to reproduce: - Open the attached project - Deploy to GearVR - tap the "back" button Expected: Depending on whether the remote ... Read more
Unable to update project from 2018.2.0x-ImprovedPrefabs to 2018.3.0b1
To reproduce: 1. Create a project in 2018.2.0x-ImprovedPrefabs 2. Open the created project in 2018.3.0b1 Expected: project is prop... Read more
[2018.2 Regression] Animation binding breaks after activating gameobject
Steps to reproduce: 1. Open user attached project 2. Open 'EmptyTest' scene 3. Enter playmode -- Inspect the character Expected beh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph