Search Issue Tracker

0
votes
Fixed

Objects using HideAndDontSave, after being disbled and enabled, are visi...

Inspector Framework

-

Oct 28, 2017

-

Version/s: 2017.1.0b10, 2017.1.2p1

Steps to reproduce: 1. Download and open the attached project2. Select "HiddenObjectInspector"3. Click "Create It Now"4. Click on an... Read more

0
votes
Won't Fix

Float values, serialized with JsonUtility.ToJson, are sometimes too prec...

Serialization

-

Oct 31, 2017

-

Version/s: 2017.3.0b6

To reproduce: 1. Open the project, attached by the tester (floatSerialization.zip)2. Open the "scene" scene3. Enter Play mode4. Open... Read more

0
votes
By Design

Camera won't render custom shader to texture

Shaders

-

Oct 31, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Open Unity2. Load user submitted project3. Open 'TestCubeView.unity' scene4. Notice a grey cube being rendered t... Read more

7
votes
Fixed

Applying a prefab with UI elements adjusts the UI object position

uGUI

-

Nov 02, 2017

-

Version/s: 2017.3.0b5, 2017.3.0b6

To reproduce:1. Open attached Unity project "PrefabUIBug.zip"2. Open "RandomEvents" scene3. In the Hierarchy, navigate to InGameUIRa... Read more

0
votes
Won't Fix

[MacOS] EditorPrefs.SetString fails to set value if used in batchmode

Deployment Management

-

Nov 01, 2017

-

Version/s: 2017.2.0f3

To reproduce:1. Download project2. Run from command line:/Applications/Unity/Unity.app/Contents/MacOS/Unity -batchmode -quit -projec... Read more

0
votes
Fixed

UnityWebRequest using "../" at the start of a URL will result in an inte...

WebRequest

-

Nov 02, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Download attached project file and open "test" Scene2. Select the Main Camera in Hierarchy Window and set the UR... Read more

0
votes
Not Reproducible

[OSX 10.13] CPU usage on built empty scene is much higher than on 10.12 ...

MacOS

-

Nov 01, 2017

-

Version/s: 2017.2.0f3

To reproduce:1. Create a new project2. Disable Directional light(for better repro)3. Build and run scene4. Open activity monitor Exp... Read more

0
votes
Fixed

"Prefab power" tutorial has a typo in the word "transform"

Themes

-

Nov 03, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Download the tutorial and keep going until the 12th step. Expected: "All GameObjects have a tranform componen... Read more

1
votes
Won't Fix

When using CommandBuffer.DrawRenderer() the shader stencil state leaks a...

Shaders

-

Oct 31, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1. Download and open the attached project2. Observe the scene's gameobjects in the Game view Expected result: ob... Read more

1
votes
Fixed

Performance - Refresh() takes much longer in 2018.1

Asset - Database

-

Nov 03, 2017

-

Version/s: 5.6.1p1

Steps to reproduce:1. Open attached project2. Go into play mode-After 5000 iterations of AssetDatabase.Refresh() elapsed time will a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.