Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.2.0f3
Issue ID
965094
Regression
No
UnityWebRequest using "../" at the start of a URL will result in an internal exception on WebGL while exceptions is turned off
How to reproduce:
1. Download attached project file and open "test" Scene
2. Select the Main Camera in Hierarchy Window and set the URL (in my case ../Linear2/test.txt)
3. Build project (make sure WebGL Platform is selected and Enable Exceptions is set to "None" in Player Settings)
4. Open project on browser (make sure you set correct URL)
Actual result: Javascript message appears: "An exception has occurred, but exception handling has been disabled in this build..." and game crash.
Reproduced with: 2017.2.0f3, 2017.3.0b8, 2018.1.0a2
Workaround: Turn on exceptions in Player Settings
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment