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SkinnedMeshRenderer.SetPropertyBlock() does not set Color consistently w...
How to reproduce:1. Open the "SampleScene" Scene in the attached "TestSkinMeshPropertyBlock.zip" Project2. Enter Play Mode3. Observe... Read more
[Mac] Event.modifiers are not detected when EventType.KeyDown is used
How to reproduce:1. Open the attached project ("case_1156398")2. Create a new GameObject3. Attach "Test" script to the object4. Ente... Read more
[ANDROID] QualitySettings.resolutionScalingFixedDPIFactor is not working...
To reproduce:1. Open attached project2. Build and run to Android device3. Try to change the resolutionScalingFixedDPIFactor with the... Read more
Errors when selecting any item in hierarchy after upgrading project to a...
To reproduce:1. Open the attached project (download link)2. Open scene "Scene_UI_Login"3. Click on any item in the Hierarchy Actual ... Read more
Inspector does not vertically pan when dragging components inside of a G...
How to reproduce:1. Download the tester-submitted project(InspectorPanning)2. Select the 'Inspector' GameObject3. Attempt to drag th... Read more
[Linux] White bars in Package Manager window below specified Package ver...
How to reproduce:1. Open any project on Linux2. Open the Package Manager window3. Select any package-- Observe the mentioned white b... Read more
[2D] [Sprite Shape] Error generated when using a default sprite for Corn...
[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more
There is a slight offset when setting Timeline Clip's duration to 1 frame
How to reproduce:1. Create a new Project2. Create a Timeline3. Record a Clip4. Try to change the "Duration" variable to 1 in the fra... Read more
GO with HorizontalLayoutGroup Component is stretched when it has a Paren...
How to reproduce:1. Open the "SampleScene" in the attached "FitterTimeline.zip"2. Navigate to Panel > AnimateRect and click on "D... Read more
The first Gradient Color key is assigned a previous color from a differe...
How to reproduce:1. Create a new project2. In the Hierarchy Window create a new particle system3. In its Inspector enable "Color Ove... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes