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1
votes
By Design

SceneManager.UnloadSceneAsync doesn't work parallel with "allowSceneActi...

Asset and Scene Management

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Dec 23, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project "UnloadScene.zip" 2. Open "Test" scene. 3. Make sure, that "Scene1" and "Scene2" are in a hie... Read more

0
votes
By Design

Adding Standard shader to always included shaders stops build at shader ...

Shaders

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Dec 30, 2016

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Version/s: 5.5.0p3

How to reproduce: 1. Create new project 2. In graphics settings (Edit > Project Settings > Graphics) set to always included shaders ... Read more

0
votes
Fixed

LUT for TonemappingColorGrading is different from original Color Grading...

Image Effects

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Jan 02, 2017

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open User's attached project 2. Select Main Camera > "Tonempping Color Grading" component 3. Enable "Color ... Read more

0
votes
Fixed

GUIskin objects do not serialize properly in assebundles, loading result...

Asset Bundles

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Dec 05, 2016

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Version/s: 5.4.3p2

Steps to reproduce: 1. Download and open the project 2. Build assetbundle with Portalarium/Build 3. Press play Result: crash upon l... Read more

0
votes
Fixed

Unnecessary shadows are rendered in Editor when Android platform is sele...

Shadows/Lights

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Dec 31, 2016

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Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached project ("NewRepro.zip") 2. Open "Test" scene 3. Switch the platform in the player settings... Read more

0
votes
By Design

[Android] ScrollRect glitches on Android Phones with Adreno 3XX

Mobile

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Dec 31, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. In menu click first or second button 4. In the ... Read more

0
votes
Fixed

BC6H Cubemap.GetPixels return garbage data.

Graphics - General

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Dec 28, 2016

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Version/s: 5.5.0p3

Description: Since 5.5, Cubemaps baked by Reflection Probes are not readable with GetPixels/SetPixels operations anymore. They were... Read more

0
votes
Not Reproducible

UnityAds 2.0 no callback problem

Ads

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Aug 24, 2016

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Version/s: 5.4.0f3

Read more

0
votes
Won't Fix

Invalid AABB errors are thrown when Mesh.RecalculateBounds() method is r...

Graphics - General

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Dec 30, 2016

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Version/s: 5.4.1f1

Reproduction Steps: 1. Create new project 2. Download and import User's package ("Schilder_InvalidAABBa.unitypackage") 3. Open User'... Read more

0
votes
Won't Fix

Visual studio 2015 debugger not showing variable values within different...

Scripting

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Dec 30, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project (865975-TestProject.zip) 2. Open the test.unity scene 3. Open script(Assets/TestScr... Read more

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