Search Issue Tracker
Reference issues importing Standard Assets AFTER importing Low Poly Anim...
Reference issues importing Standard Assets AFTER importing Low Poly Animated Animals assets After having imported the Asset Store pa... Read more
[2019.1][iOS][GLES2] Crash at TransformVerticesInnerLoop if Dynamic Batc...
To reproduce:1. Open users attached project "TestProject.zip"2. Open "TestScene.unity" scene3. Build for iOS4. Deploy the Xcode proj... Read more
[HDRP] High exposure on UI causes image tearing
Steps to reproduce:1. Open attached project2. Make sure you are in "BasicFunctionality" scene3. Select "Post Processing Settings" ga... Read more
[HDRP] UI image transparancy increases with higher exposure
Steps to reproduce:1. Open attached project2. Make sure you are in "BasicFunctionality" scene3. Make sure that UI panel alpha value ... Read more
[Hub] No button to add Platform support to installed Unity versions
Reproduction steps: 1. Open Unity Hub2. "Installs"3. Press the ellipses (…) Expected Result: A button to add Platform support is pre... Read more
OnOpenAsset Attributed methods are not called when opening a log from Co...
Reproduction steps:1. Open the attached Project inside of "OnOpenAssetBug.zip"2. Open the SampleScene and enter Play Mode3. Double-c... Read more
[Android][UaaL] Build with Android Studio fails when embedding exported ...
To reproduce from scratch:1. Open attached "ProjectWithAds" project (Ads package are already installed and enabled)2. Export Android... Read more
Profile Analyzer - top marker bar doesn't match calls list
Using Profile Analyzer v 0.4.0. The details regarding a marker in the "Top 10 markers window" don't match what I see in the calls li... Read more
Number of entries in the Frame Debugger gets changed when they are selec...
How to reproduce:1. Open attached project(link in the oc)2. Go to Scene View3. Commands>Scenes>Toggle Scene Buttons4. Press Lo... Read more
Editor crashes with WorldCollision when Spawning Particles
How to reproduce:1. Open the user's project2. Open the "Scenes/MagicArcher" Scene3. Enter the Play Mode4. Open the Scene Window5. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code