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[VR | SPS] Double Vision occurs when camera renders into GUI Texture usi...
Here is a situation where a camera renders into a Render Texture that appears in the viewport via a GUI Texture. When using split-s... Read more
[iOS] 'VM: Performance tool data' leak with all projects on iOS 10.3 whe...
When an empty Unity build is running on iOS 10.3 device, with Xcode attached, memory is continuously leaked by 'VM: Performance tool... Read more
Components, which can be duplicated on game object, can not be animated
How to reproduce: 1. Open the attached project 2. Open Game scene 3. Open animation window and select Horse game object 4. Enable ke... Read more
[iOS] Texture compression artefacts on iOS and Unity 5.5 with low alpha ...
Steps to reproduce: 1. Open User's attached project "Test 5.5" with Unity 5.5 2. Make sure Platform is set to iOS 3. Have a look at ... Read more
The view in the Game window flickers when the window is resized because ...
Reproduction steps: 1. Open the attached project; 2. Open the scene "blackflicker"; 3. Resize the Game window; Actual result: the v... Read more
Editor crashes after setting mesh to CanvasRenderer
Steps to reproduce: 1. Download bug_sumple.zip and open "sample" scene 2. Press play button to enter game mode Results: Editor cras... Read more
GPU profiling for editor is not supported if playmode is not enabled
How to reproduce: 1. Open Unity project 2. Go to Window --> Profiler 3. Enable Profile Editor tab and add GPU Profiler Expected re... Read more
[IL2CPP] Using contravariance causes a compilation failure with type mis...
Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS/Android with IL2CPP as the Scripting API. - Build will fai... Read more
Unity crashes when importing large obj files
Steps to reproduce: 1. Create a project 2. Import Acropolis-3M.obj to the project 3. Observe the crash Expected result: Unity shou... Read more
AndroidJavaObject.Call<>() throws exception instead of returning null po...
Reproduction steps: 1. Open the attached project ("839005 - ReproProject.zip") 2. Build and run on Android device 3. Check device lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects