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[Templates] 3D Template With Extras is missing Post-processing package
Steps to reproduce:1. Create a 3d scene with extras2. Select "Post-process Volume" game object3. Observe a warning:The associated sc... Read more
[Block] Gradients with high intensity sampled with a per-particle attrib...
Gradients with a high intensity (i.e. 10) flicker. Repro steps:1. Import the attached vfx.2. Activate color, observe expected behavi... Read more
[ Terrain ] Paint Texture with Texture Quality not set to Full Res freez...
Repro Steps:1. Create a Terrain2. Create a Terrain Layer and assign a Texture3. Select the created Terrain4. Select the Paint Textur... Read more
[VFX Graph] VFX Graph doesn't work on iOS 12, Metal Error is thrown
1. Open the attached project;2. Build and run the "Attributes" scene on iOS devices. Results:1. Sometimes scene VFX Graph effects cr... Read more
Text in the TextField can be deleted when isReadOnly is set to true
How to reproduce:1. Open attached project "readonly-ui-elements.zip"2. Click "Window" > "UIElements" > "ReadOnlyUiElements"3. ... Read more
Timeline clip's Ease duration does not change in the Inspector when it w...
How to reproduce:1. Open the user's project2. Open SampleScene3. Select "Director" in the Hierarchy and double click Playable asset4... Read more
[Timeline] Overriding TrackAsset.isEmpty to false does not effect playab...
How to reproduce:1. Open the attached project ("case_1157273-IsEmptyTrackNotWorking.zip")2. Open the repro scene ("SampleScene")3. O... Read more
Timeline's Control Track does not update when a Prefab has changes appli...
How to reproduce:1. Open the attached project "1158592.zip"2. Open the Timeline Test GameObject in the Timeline window3. Open the Sc... Read more
[Unity Hub][Android][NDK] Integrated NDK version is not compatible with ...
How to reproduce:1. Download 2019.3.0a4 trough Unity Hub with Android + NDK/SDK tools, notice that r16b is downloaded2. Try to do An... Read more
[GLES3][LWRP] VFX Graph are not compiled on Mali GPU, GLSL link error is...
To reproduce:1. Create a new project;2. Create a default VFX Graph;3. Drag it to the scene4. Build and run the scene on Android devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes