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Some Chinese characters are shown as not recognized when rendering with ...
How to reproduce:1. Open attached project "UIElement_test.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Observe rendered chine... Read more
Implementations of CustomPass don't preserve deafult value of private va...
How to reproduce:1. Open the attached "CustomPass Serialization.zip" project2. Open the "SerializationIssue" Scene3. Enter the Play ... Read more
Editor crashes on mono_delegate_handle_to_ftnptr when Burst compiling a ...
Reproduction steps:1. Open the attached "case_1272311.zip" project2. Load "SampleScene"3. Enter Play mode-- Observe the crash Reprod... Read more
Application.backgroundLoadingThreadPriority gets reset to BelowNormal wh...
How to reproduce:1. Open the user's attached "BLTPriorityBug2020.1.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. O... Read more
SystemBase.GetBuffer is not declared as a [ReadOnly] when used only for ...
How to reproduce:1. Open the attached project (case-1272792.zip)2. Enter Play Mode Expected result: no errors are logged in the Cons... Read more
KeypadPeriod key registers as KeypadDivide in Linux build
How to reproduce:1. Open the attached project (1267430.zip)2. Press Ctrl+Shift+B to open the "Build Settings" window3. Enable "Devel... Read more
[WebGL] AudioSource.Update CPU usage increases overtime when playing Aud...
Reproduction steps:1. Open the user's attached project2. Make a WebGL Development Build with Autoconnect Profiler enabled and run it... Read more
[iOS] PBXProject.AddFileToBuild method fails build when appending build ...
How to reproduce:1. Open the attached 'PictureCrossAppendBuildIssues.zip' project2. Switch platform to iOS3. Build the Xcode project... Read more
Implementations of HDRP CustomPass with serialized lists or custom types...
How to reproduce:1) Open the attached project named "CustomPassVolume"2) Open the InspectorIssue scene3) Select the MainCamera in th... Read more
[HDRP] Warning on clean project open: Shader warning in 'DofGather': use...
There is a warning on opening an empty project. Reproduction:1) Delete Library (any HDRP project)2) Open any scene3) After compilati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled