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Fixed in 2017.3.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
5
Found in
2017.1.1p3
Issue ID
954747
Regression
No
[macOS][High Sierra] Operating System freezes when changing Cache Server Mode multiple times
Whole OS freezes when changing Cache Server Mode between Local and Remote multiple times.
Steps:
1. Create a New Project
2. Unity > Preferences > Cache Server
3. Cache Server Mode: Remote, Check Connection
4. Change Cache Server Mode: Local
5. Repeat from step 3
Result: whole Operating System freezes, work stop, a manual restart of the whole computer is required.
Reproduced with: 2017.1.1p3.
Comments (5)
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pavel_shchelkun_ilogos
Nov 09, 2017 15:09
Reproduced in Unity 5.6.4f1 while switching between iOS and Android platforms.
Frivoloustwist
Oct 18, 2017 16:13
It not only freezes when changing cache settings. It freezes on open of some projects. It does appear related to the local cache. Opening another project, disabling the local cache in the setting then allows me to open the project that was freezing.
That said, we're working on a multiplatform project with a lot of assets and the import on switching is painful without the reliable use of a cache. Thanks.
skdsam
Oct 08, 2017 09:27
I am getting the same. Have to force power off as completely hooks up. Did an uninstall and install and could use the demo asset scenes but once saved or trying to create a new project it hooks up.
Aminjon_Warshav
Oct 08, 2017 08:50
I' don't know I installed also Patch versions in Mac Os High Sierra edit is crashing.
f1chris
Oct 01, 2017 02:28
It freezes all the time here. iMac High Sierra. Unusable !