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Probe Volume is added to Shader Properties and compiled Shader code
Reproduction steps: 1. Open the attached project "ShaderTest.zip"; 2. Open the "ShaderTest" scene; 3. Enter a play mode; 4. Open the... Read more
'Ultimate Endless Runner' A$ package gets broken in ios il2cpp build
1. What happened 'Ultimate Endless Runner' A$ package (https://www.assetstore.unity3d.com/en/#!/content/77843) gets broken in iOS il... Read more
[Gles3][Adreno] Custom shaders are not rendered on some Adreno devices
How to reproduce: 1. Open the attached project 2. Make sure that graphics API is set to Gles 3 3. Build and run on Android device Re... Read more
Undocked windows are immovable
Steps to reproduce: 1. Create new project 2. Undock any window 3. Try to move undocked window Expected results: undocked windows is... Read more
CanvasRenderer.onTransformChanged is called every frame when the parent ...
Reproduction steps: 1. Open the attached project "CanvasTest.zip"; 2. Open the only scene; 3. Enter a play mode; 4. Open the Profile... Read more
Tizen: Profiler won't connect either auto or manual
Can't get the profiler to connect to the device. I tried both auto and manual connections. Win 8.1 tested only, was on same Wifi n... Read more
Angry Bots performance not good
Angry Bots performance quickly becomes laggy, down to 0-5FPS. Seeing this on Tizen Z3 (Mali 400GPU) and iPad Mini 1. Higher end de... Read more
Errors message @ Editor Play after Root Transform (Position Y) enable
NullReferenceException error with Root Motion Node at runtime Overriding existing root motion settings with a Root Motion Node gene... Read more
Skinned Mesh Renderer's "Root Bone" is not updated correctly
To Reproduce: 1. Open attached project. 2. Open "test" scene. 3. In Hierarchy select "Main Obj" -> "Curtain" 4. In SkinnedMeshRender... Read more
Enabling Canvas to a specific object crashes editor
To reproduce: 1. Open project 2. Open '01_Login' scene 3. Play scene 4. Click 'ENTER' -> 'ENTER' -> Home button(in right bottom corn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects