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[IOS] [VR] Camera view is not centered and doesn't fill the entire devic...
Reproduction steps: 1. Create a new Unity project. 2. Go to iOS Player Settings. 3. Check the "Virtual Reality Supported" checkbox. ... Read more
[Shortcut Manager] [macOS] Command+B hotkey forces a build twice
How to reproduce: 1. Create a new Unity project 2. Press the Command+B hotkey 3. Press 'Cancel' in the window, that pops up Expecte... Read more
Crash on TransformInternal::AddTransformSubhierarchy when using GameObje...
How to reproduce: 1. Open the "Hook Instantiate Crash.zip" project 2. Open the "MainScene.unity" scene 3. Press Play Actual result:... Read more
[UnityYAMLMerge] Incorrect merge for Image Effects
1. Add a flare. Commit. 2. Update color in inspector. Commit. 3. Go back to previous revision in history window. Or alternately do 2... Read more
[FixInGit1.5] Batch upload fails with Cannot Submit Change to Server fro...
1. What happened The issue comes from trying to upload a project that was unlinked and relinked within the same day. After creating... Read more
[FixInGit1.4] Collab toolbar only shows 1st update available when multip...
In both 2017.3 and 2018.x, the collab toolbar shows an "Update" state when another user publishes an update. However, if another us... Read more
Dynamic Batch breaks after SpriteRender material's shader is changed bac...
To reproduce: 1. Open the user's attached project 2. Play the scene 3. Enable the Frame Debugger, there will be two Dynamic Batches ... Read more
[Linux] Build failing due to .fbx import errors
To reproduce: 1) Create new project 2) Import attached model The following error is thrown, which later fails an automated Linux bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map