Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0f2
Issue ID
1062473
Regression
No
[Linux] Build failing due to .fbx import errors
To reproduce:
1) Create new project
2) Import attached model
The following error is thrown, which later fails an automated Linux build if tried building:
ImportFBX Errors:
Framerate was set to 0.00, it's been reset to 1.0.
The import error happens on all OSes and was reproduced in 2017.4.4f1, 2018.2.0f2, 2018.2.6f1
The player failure only started happening on 2018.2.0f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Add comment