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NavMeshPath partial path calculation gets stuck on NavMeshLink
Reproduction steps:1. Open attached project "NavMesh.zip" and scene "SampleScene"2. Enter Play Mode and observe Character2 and Chara... Read more
[Shader Graph] Reset functionality does not work on Property in Graph In...
Reset functionality does not work on Property in Graph Inspector and also NullReference thrown Steps to Repro: 1. Create a new Proje... Read more
HDRP Config Package does not download when using Collaborate/Cloud Build
Reproduction steps:1. Create an HDRP project2. Enable Collab3. Install HDRP Config Package through HDRP Wizard4. Publish changes to ... Read more
[Profile Analyzer] Marker Summary Max and Individual Max values have lin...
How to reproduce:1. Open the attached "case_1281270.zip" project2. Open Profiler3. Capture some data4. Open Profiler Analyzer5. Sele... Read more
Highlighter.Highlight does not highlight Components and instead throws a...
How to reproduce:1. Open user-submitted project (Bug report.zip)2. Open the SampleScene3. Select Cube in the Hierarchy window4. In t... Read more
Universal Render Pipeline/Terrain/Lit type shader material doesn't have ...
How to reproduce:1. Create a new Universal Render Pipeline project2. Add TerrainCF3.mat asset from edit link "TerrainCF3.mat" and se... Read more
[ECS] Disabled Entities in subscene wont follow parents when re-enabled ...
Steps:1. Download attached project (SubsceneDisabledEntity.zip)2. Open project with Unity 2020.2.0b3. Open the "Scenes/SampleScene"4... Read more
[VFX Graph] Exposed Properties added to the Visual Effect component are ...
[VFX Graph] Exposed Properties added to the Visual Effect component are overlapping Exposed properties added to the Visual Effect co... Read more
[Asset Store] Nothing happens when I try to import from Asset Store webs...
1) Open Unity Editor2) Open Asset Store website (Used Google Chrome and Microsoft Edge)3) Log in with your Unity account4) Find any ... Read more
[iOS] Microphone.Start() method invocation causes high ping spikes
How to reproduce:1. Open the attached 'MicrophoneSpike.zip' project2. Set Platform Target to iOS3. Make sure that 'Development Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing