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0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce:1. Open the attached project (1270850.zip)2. Open the "Main" scene3. In the Project window select the "Mat" materia... Read more

5
votes
Fixed

Select Font window has no fonts to select in the UI Builder when UI Tool...

Package: UI Builder

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Sep 15, 2020

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Version/s: 1.0.0-preview.7

How to reproduce:1. Open the user's attached "UIToolkitTests" project2. Double click on the "TestUXMLTemplate" Asset (found in the A... Read more

0
votes
Won't Fix

Using macros and Shader features at the same time causes Shader compile ...

Shader System

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Sep 28, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce:1. Open the attached "ShaderVariantsProblem.zip" Project2. Build and run it on windows, android, or iOS build targe... Read more

1
votes
Fixed

[IL2CPP] Nested Try-Catch and Throw statement results in different behav...

IL2CPP

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Sep 28, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce:1. Open the attached project from "il2cpp_nested_trycatch_bug.zip"2. Enter Play Mode and see Console3. Navigate to ... Read more

0
votes
Fixed

Many input events when using 1000hz mouse

Package: Input System

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Sep 29, 2020

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Version/s: 1.0.0 preview 6

When using a 1000hz mouse, we find that the main thread will spend 1-2ms longer. When we use Unity Profiler, we find that there are ... Read more

0
votes
Fixed

The items of Reorderable list are not expanded/collapsed when using righ...

Inspector Framework

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Sep 29, 2020

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Version/s: 2020.2, 2020.2.0a13, 2020.2.0b4

How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open 'SampleScene'3. In the Hierarchy window select ... Read more

0
votes
Fixed

[TilePalette] Tiles are not ordered in the palette for some pre-sliced T...

2D

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Sep 30, 2020

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Version/s: 2020.2.0b5

To repro:1. Open attached project2. Open Tile Palette window3. Create a new Palette4. Drag TileA1 - 1 texture into the Palette5. Not... Read more

0
votes
Active

[Test Runner] Passing a non-full-path of XML file for -testResults in U...

Package: DS - Unity Test Framework

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Sep 30, 2020

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Version/s: 1.1.9

When Unity is instructed to run Play mode tests, the full path to the results file must be given. If this not given, then Unity will... Read more

0
votes
Fixed

[Terrain] "Cancelling Display Dialog" error in the Console when trying t...

Package: Terrain Tools

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Sep 30, 2020

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Version/s: 3.0.0

Steps to reproduce: 1) Download attached project and open in Unity2) Open TerrainScene scene3) Select Terrain GameObject in the Insp... Read more

0
votes
Fixed

[Android 7 and lower][GLES3][URP][2DLights] Lights are rendered darker t...

Package: Scriptable Render Pipeline Universal

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Sep 30, 2020

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Version/s: 8.1.0

How to reproduce:1. Open the attached project2. Set platform to Android3. Make sure Graphics API is set to GLES34. Build&Run pro... Read more

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