Search Issue Tracker
Changing the 'Sorting Layer' setting and 'Order in Layer' value does not...
How to reproduce: 1. Open user-submitted project (TMPDirty) and open the SampleScene 2. Select the TextMeshPro GameObject and find t... Read more
[Linux editor] Can't resize undocked windows
-e: see title. if they are docked inside the editor resizing works fine --maybe a regression with Ubuntu, since it spans over all ve... Read more
[Android] Compute shader is not working with linear color space when it ...
To reproduce: 1. Open attached project 2. Change "PlayerSettings" -> "Other Settings" -> "Color Space" from Gamma to linear 3. Build... Read more
Animation Window affects changing fbx animation import settings and anim...
How to reproduce: 1. Open the user-submitted project 2. In the Project Window select "testanim" and expand it 3. Select the "Test Ta... Read more
AnimationPlayableUtilities.Play adds count to any existing playables ins...
To reproduce: 1. Open the user attached project 2. Open the SampleScene 3. Enter the Play Mode 4. Select the Robot. 5. Click Toggle ... Read more
Nested object with rigidbody does not execute Rigidbody.MovePosition() w...
How to reproduce: 1. Download and open attached "BrokenRB" project 2. Load SampleScene and enter Play Mode 3. Observe how Sphere obj... Read more
[linux editor] Asset Store page jitters inside the window
-e: see title and attached video --works in 2018.1.6 (and Windows and OSX) --not working with 2018.2.7 and 2013.3.0a11 -repro: --cr... Read more
Prefab rotation offset is ignored on prefab instance at runtime
When entering runtime (Editor>Play) the prefab rotation offset, of 90' in this case, is ignored and causes the prefab to be offset b... Read more
[Android] Having sprite atlases with the same name causes sprite errors
To reproduce: 1. Open attached project 2. Build and run to Android device 3. notice that only one sprite atlas appears. Actual resu... Read more
NullReferenceException when moving around a SpringJoint2D with a RigidBo...
Steps to reproduce: 1. Open QA-attached project (in Notes) 2. Select "The Joint" GameObject 3. Move it around with the Rect Transfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.