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0
votes
By Design

[Android] Scene has splash screen's background color hue while PlayFullS...

Android

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Feb 09, 2017

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Version/s: 5.5.1p3

Resolution: Add UnityEngine.Rendering.SplashScreen.isFinished check before playing the video. Steps to reproduce: 1. Open attache... Read more

0
votes
Duplicate

Moving objects in hierarchy window after starting play mode crashes unity

Editor - Other

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Jan 24, 2017

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Version/s: 5.6.0b4

Steps to reproduce: 1. Open attached project 2. Start play mode 3. Move objects in Hierarchy window (watch attached video) -Crash R... Read more

0
votes
Fixed

AudioMixer panel causes GUI errors when playmode is started and a cache ...

UI

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Feb 09, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project (case_876588-AudioMixer (1).zip) 2. Configure a non-existing cache server (helpbox ... Read more

0
votes
Fixed

Asset Store preview is broken for animation clips

Animation

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Feb 09, 2017

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Version/s: 5.6.0b7

Steps to reproduce : - create a new project - in the Project Browser filter for Animation Clip - select the Asset Store tab - choos... Read more

1
votes
By Design

NetworkServer is not active Error when trying to spawn a GameObject

Networking

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Jan 27, 2017

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Version/s: 5.5.1f1

Description: There seems to be a problem when trying to spawn a GameObject with Client window. In Client window you can see the obje... Read more

0
votes
Fixed

Memory leak using linear Color space when Game and Scene views are opene...

Scene/Game View

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Jan 30, 2017

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Version/s: 5.6.0b3

To reproduce: 1. Open project 2. Open 'Test' scene 3. Open activity monitor 4. Play the scene Expected: memory usage will be a litt... Read more

0
votes
Fixed

[Android] Handheld.PlayFullScreenMovie does not enter full immersive mode

Mobile

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Feb 07, 2017

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Version/s: 5.5.1f1

How to reproduce: 1. Open attached project 2. Build 'Test' scene on android device 3. Press 'Full' in app 4. Notice the navigation ... Read more

0
votes
Duplicate

[Mobile] [UI] InputField's characterLimit is handled not by the native d...

Mobile

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Feb 06, 2017

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Version/s: 5.4.2f2

Reproduction Steps: 1. Open "Test" project 2. Build and deploy to mobile device 3. Select InputField 4. Write something Note: Limit ... Read more

0
votes
Fixed

Play at runtime doesn't warn the user is modification from mask has been...

Animation

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Feb 09, 2017

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Version/s: 5.6.0b7

When adding a mask to humanoid you can enter play mode without pop up warning asking you for apply lastest modification Read more

0
votes
Fixed

Obj files fail to import when the numeric locale uses something other th...

Asset and Scene Management

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Feb 03, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open terminal and run the following commands: export LC_NUMERIC=hr_HR /Applications/Unity/Unity.app/Contents/Ma... Read more

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