Search Issue Tracker

0
votes
Active

UI Builder Filter Values have no bounds

UI Toolkit Graphics

-

Jul 01, 2025

-

Version/s: 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more

0
votes
Fixed

build log reports wrong size for packed sprites

Deployment Management

-

May 26, 2016

-

Version/s: 5.3.5p1

Reproduction steps:1. Open the attached project2. Open the "Test" scene2. Build for Standalone3. Open Editor.Log4. Find build logs "... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

-

Apr 28, 2015

-

Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

-

Feb 02, 2015

-

Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

0
votes
Won't Fix

Values are cut off between Visual Scripting Node links when in Play mode

-

Apr 04, 2025

-

Version/s: 6000.0.45f1

How to reproduce:1. Open the “IN-97816_TestVisualScripting“ project2. Enter Play mode3. In the Hierarchy tab select the “Cube” GameO... Read more

0
votes
By Design

Physics.CheckSphere returns false when in a non-convex mesh collider

Physics

-

Nov 28, 2016

-

Version/s: 5.4.2f2

Steps to reproduce:1. Download repro.zip and open "TestScene" scene2. Set "R" in TestOverlap.cs to 0.7 and start the game3. Console ... Read more

0
votes
Fixed

[Video][Crash] It's possible to enter negative and 0 dimensions for vide...

Video

-

Mar 22, 2017

-

Version/s: 2017.1.0a4

To reproduce:1. Enable Transcode2. Set Dimensions to negative values or zero3. Click apply Actual: If Dimensions are set to negative... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

-

Sep 24, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

0
votes
Fixed
0
votes
Duplicate

[Mac] Shader graph property is duplicated after undergoing a "Reimport A...

Package: Shader Graph

-

Oct 20, 2020

-

Version/s: 10.1.0

Steps to reproduce:1. Open the attached project "ShaderGraphTest.zip"2. Open DiceGirl.mat using a text editor3. Search for keyword "... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.