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[Improved prefabs] ArgumentNullException errors are thrown on selecting ...
On selecting static-dropdown in overrides window, 'ArgumentNullException' and 'NullReferenceException' errors thrown in console. Ref... Read more
Adding event handler to NetworkChange.NetworkAvailabilityChanged crashes...
How to reproduce:1. Open the user attached project (Test.zip)2. Enter and leave playmode several times until a crash occurs Reproduc... Read more
NativeArray<byte>.GetSubArray() with an odd index number is empty when p...
How to reproduce:1. Open attached project "1294627.zip"2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte&... Read more
Type.GetField() works differently in IL2CPP from Mono
Reproduction steps:1. Open attached project "Test_Reflection.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Game View text... Read more
[XR] The A, B, X, and Y buttons for the HP Reverb G2 controllers aren't ...
Reproduction steps:1. Open new Unity project2. Attempt to use HP Reverb G2 controller's A, B, X, and Y buttons for input Expected re... Read more
[Android][Mali]Particle System loses its color and rotation properties w...
Steps to reproduce:1. Open user's attached to project "ParticleInstancing.zip"2. Switch to Android3. Build it to Android Expected re... Read more
Scene view camera snapping back or forward when zooming in while holding...
How to reproduce:1. Create a new 3D project2. Go to "GameObject> 3D Object > Cube" in the menu bar3. In the Scene view slowly ... Read more
[Input System] Normalized input returns incorrect value when the Input i...
Description:The user wants to Normalize the controller's Left analog stick X-Axis input values in the range [0 .. 1], 0.50 being the... Read more
[DeviceSimulator] The input is detected when clicking on notch
How to reproduce:1. Open the attached project2. Go to Device Simulator tab3. Select "iPhone X" (or any other device with notch) from... Read more
[Safe Mode] [MacOS] Exiting safe mode opens a blank modal window of Editor
[Safe Mode] Exiting safe mode opens a blank modal window of Editor To reproduce:1. Open Editor.2. Enter Safe Mode.3. Exit Safe mode.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off