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0
votes
Fixed

Package Name in Identification settings does not save edit after focusin...

Editor - Other

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Feb 08, 2017

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Version/s: 5.6.0b7

Steps to reproduce: 1) Create a new project 2) Change platform to Android 3) Player Settings >> Other Settings >> Identification 4) ... Read more

0
votes
Duplicate

Editor crashes after build when BuildAssetBundles() outputPath is create...

Deployment Management

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Jan 19, 2017

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Version/s: 5.5.0p2

To reproduce: 1. Open repro project 2. Build and run scene Expected: scene will be built successfully Actual: on 5.4.4f1build proce... Read more

0
votes
Fixed

'Work offline' mode is not active on the network loss

License

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Feb 08, 2017

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Version/s: 5.6.0b7

Steps: 1. Editor is activated with a valid license 2. Go to Manage license window 3. Choose to activate Personal edition 4. Click Ne... Read more

0
votes
Won't Fix

Editor shows that license server is still in the maintenance mode after ...

License

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Feb 08, 2017

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Version/s: 5.6.0b7

Repro: 1. Activate editor with a valid serial 2. Put license server in the maintenance mode 3. Navigate to Manage license window 4. ... Read more

0
votes
Fixed

[Auto] Manually generated lighting generates different baked soft shadows

Shadows/Lights

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Feb 07, 2017

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Version/s: 5.6.0b5

Steps to reproduce: 1) Download attached project ' LightingTest_Rupert.zip' and open in Unity 2) Open scene 'ReferenceGameScene' 3)... Read more

1
votes
Fixed

[iOS] Non-stretched default launch screen rendered on top of selected ba...

iOS

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Jan 12, 2017

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Version/s: 5.6.0b3

To Reproduce: 1. Open any project. 2. In iOS Player Settings set the "iPhone Launc Screen" to "Image and background" (both relative... Read more

2
votes
Fixed

[Android] App crashes when trying to play WebCamTexture with denied came...

Mobile

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Feb 04, 2017

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Version/s: 5.5.1f1

How to reproduce: 1) Open the attached project 2) Build and run on Android device 3) Upon app launch, deny camera permission 4) Clic... Read more

0
votes
Fixed

Accessing the "Count" property on native objects in form of IReadOnlyDic...

IL2CPP

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Feb 08, 2017

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Version/s: 5.6.0b3

Accessing the "Count" property on native objects in form of IReadOnlyDictionary`2<K, V> fails with invalid cast exception on IL2CPP ... Read more

0
votes
Fixed

Material renderQueue resets upon any changes made to the material or res...

Graphics - General

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Feb 08, 2017

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Version/s:

Steps to reproduce: 1. Create a new project 2. Create a new material 3. Change renderQueue value 4. Make any other changes Expected... Read more

0
votes
Duplicate

MotionVector pass is overwritten by Opaque objects if the renderQueue is...

Image Effects

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Feb 08, 2017

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Version/s:

Steps to reproduce: 1. Download and open the attached project("MVbug.zip) 2. Enter playmode Expected result: Wheels' motion vectors... Read more

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