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0
votes
Fixed

[Mac] OnApplicationFocus not triggered when calling Social.ShowAchieveme...

MacOS

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Sep 15, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open user-submitted project (GameCenterTest.zip)2. Build and run for MacOS Standalone3. Sign in to Game Center i... Read more

1
votes
Fixed

[Xcode12][Burst] iOS builds with Universal/ARMv7 architecture fail in Xc...

Package: Burst

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Sep 25, 2020

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Version/s: 2019.4.11f1

Steps to reproduce: 1. Open attached 'test-lib-2019.zip' project (or open an empty project and install 'Burst' package via Package M... Read more

0
votes
By Design

[URP] Changing URP Asset settings breaks Mock HMD rendering until scene ...

Package: Scriptable Render Pipeline Universal

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Sep 04, 2020

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Version/s: 2020.2, 2020.2.0b1

Repro steps:1. Open attached project "1275347"2. Open "SampleScene"3. Enter Play Mode4. Toggle "Depth Texture" and "Opaque Texture" ... Read more

0
votes
Fixed

[MacOS]Internal errors communicating with the shader compiler when openi...

Shader System

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Sep 10, 2020

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Version/s: 2018.4, 2019.2.12f1

Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more

0
votes
Fixed

'Compress Assets on Import' setting gets enabled each time a player is b...

Asset - Database

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Sep 11, 2020

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Version/s: 2019.3.0a10, 2020.1, 2020.1.1f1, 2020.2

How to reproduce:1. Create a new Unity project2. Open Unity preferences and make sure 'Compress Assets on Import' is unchecked3. Clo... Read more

0
votes
Fixed

Editor crashes with memcpy_repmovs when deleting items from multiple arr...

Serialization

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Sep 13, 2020

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Version/s: 2020.1.0b10, 2020.1.5f1

How to reproduce:1. Open the attached project named "ArrayDeleteCrash"2. "Sprite Asset 1" and "Sprite Asset 2" in the project window... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1279352"2. Open "SampleScene" Scene3. In the Project Settings->Editor set U... Read more

1
votes
Duplicate

An error occurs after entering/leaving Play mode when GameObject is a me...

Serialization

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.6f1, 2020.2

How to reproduce:1. Open the user's attached project ''SerializeReferenceBug.zip"2. From the 'Scenes' folder load the 'SampleScene'3... Read more

0
votes
Duplicate

Add IL2CPP sysroot support for WebGL builds

WebGL

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Sep 24, 2020

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Version/s:

Linux distrobutions don't include by default software necessary to build WebGL on Linux. Add ability to use an IL2CPP sysroot packag... Read more

0
votes
Fixed

'Hidden/Preview Transparent' Materials uses additional memory each time ...

Profiling

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Sep 24, 2020

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Version/s: 2018.4, 2020.2.0b2, 2021.1

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more

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