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[HDRP] Shadows are not cast when using Mixed Rectangle Light
How to reproduce:1. Open the "SampleScene" in the attached "BugExample.zip" Project2. Find "Lamp(6)" GameObject in the Scene3. Obser... Read more
Random vertices instead of specified vertices are selected when toggling...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1153034.zip" Unity project2. In the Hierarchy tab, select the... Read more
[Package Manager] Text on Install and Remove button are not getting upda...
[Package Manager] Text on Install and Remove button are not getting updated once operation is finished Steps to Reproduce: 1. Create... Read more
[InputSystem] Unity Standalone crashes after the Unity logo when the Sta...
How to reproduce:1. Open attached project "new-input-crash_4.zip" and scene "Sample Scene"2. Make sure that File -> Build Setting... Read more
[ShaderGraph] Unlit Graph doesn't compile when it has a property called ...
How to reproduce:1. Open the attached "case_1153419-ShaderGraphRef" project2. In the Project window, reimport the "UnlitGraph-broken... Read more
Drag Area for the Animation Preview Window is Reduced/Obstructed
To reproduce: 1. Download attached "project_659067.zip project and open in Unity2. In Project window select the "Animation.anim" ass... Read more
[Windows] "Run in Background" setting queues input and fires it once the...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/594 Repro:1. Download package at: https://github.com/Unity-Technolo... Read more
Can't assign a prefab to a public field through the asset selection dial...
Repro steps:1. Open user attached project2. Open scene "SmallSpritesScene"3. Select "MainClassReferencer" GameObject in the Hierarch... Read more
Memoryless render textures do not have warning / error about being read ...
Using memoryless render targets on graphics APIs that don't have support for memoryless render textures does not issue warnings or e... Read more
[Addressables] Prefab Textures are missing if it is Instantiated second ...
How to reproduce:1. Open "PinkTest" Scene in the attached "AddressablesPink.zip" Project2. Enter Play Mode3. Hit Space on the keyboa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open