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[ShaderGraph][URP] "Sampling" text is overlapping with value in SceneDep...
"Sampling" text is overlapping with value in SceneDepth node in ShaderGraph Editor Steps to Repro:1. Create a new Project in URP Tem... Read more
[VFX][URP] Texture name is not changed on deleting assigned Texture from...
Texture name is not changed on deleting the assigned Texture from the Asset Steps to Repro: Steps to Repro:1. Create a new Project i... Read more
[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...
Reproduction steps:1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project2. In the toolbar, press "File" > "Build ... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when enabling a br...
Reproduction steps:1. Open attached project "1280054"2. Open scene "numbers"3. In the Hierarchy, select "GUI"4. Enable it-- observe ... Read more
Scene does not load when using SceneManager.LoadScene(string) in Build
How to reproduce:1. Open the attached project ("scene.zip")2. Build and Run the project3. Press the "UpArrow" key Expected results: ... Read more
Memory leak when changing CinemachineVirtualCamera's Status property fro...
How to reproduce:1. Unzip the user's attached "Repro_910125.zip" project2. Delete the Library folder from the project3. Open the unz... Read more
[IMGUI] Selecting Assets from a docked Project Window also selects Gameo...
Selecting Assets from a docked Project Window results in Gameobjects from the Hierarchy Window also being selected.Refer to the atta... Read more
[Linux] Keypad number keys reporting incorrectly
Accidental regression due to recent changes. Read more
Material properties are not correctly setup when assigning a ShaderGrap...
Repro steps: - Create a project with HDRP installed- Create a new material from the project window, note that the Lit.shader will be... Read more
[Shuriken] Errors on undo operation after creating partcle effect from p...
following errors are thrown in the editor.1]MissingReferenceException2]GUI Error: You are pushing more GUIClips than you are popping... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed