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ProBuilder Objects do not update their Mesh Colliders in Editor when the...
How to reproduce:1. Open the attached project named "Case_1283167"2. Open the SampleScene3. Select the Cube object4. Make sure the P... Read more
[Material] Shader selection dropdown window flickers in Material
[Material] Shader selection dropdown window flickers in Material. In Material “Shader” selection dropdown window flickers on clickin... Read more
Brush Mask Filter: Height - UI accepts values outside of documented 0..1...
Brush Mask Filter: Height - UI accepts values outside of documented 0..1 range which can be confusing to users when values outside o... Read more
cancelling split with heightmap resolution < 33 deletes original tile be...
Cancelling split with heightmap resolution < 33 deletes original tile being split Steps1. use TerrainToolbox > Create New Terr... Read more
[Input System] Performing an action with a Mouse Click before cancelling...
How to reproduce:1. Open user's "Gamepad Hold Bug" project2. Open Assets/SampleScene3. Plug a Gamepad into the PC4. Enter Play Mode5... Read more
Errors are thrown in the Console log when a Layout Group Component is ad...
How to reproduce:1. Open the attached "1275289_TMPInputfield.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Enter s... Read more
[Cinemachine] Undo functionality does not work on CineMachineVirtualCamera
Undo functionality does not work on CineMachineVirtualCamera Steps to Repro: 1. Create a new Project2. Import-Package Manager > C... Read more
Tooltips of Particle System and Camera properties always appear at the c...
On mouse hovering on Particle System and Camera properties, tooltips always appear on the center of the Inspector window, Refer to t... Read more
[2D] "Root Bone" and "Bone" Properties tooltip missing in Sprite Skin co...
Tooltip is missing for "Root Bone" and "Bone" Properties in Sprite Skin component, Refer to the attached video Steps to repro:1. Cre... Read more
[Cinemachine] Tooltip is missing for Default Blend in Cinemachine Brain
Tooltip is missing for Default Blend in Cinemachine Brain Steps to Repro: 1. Create a new Project2. Import-Package Manager > Cine... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component