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0
votes
Won't Fix

Breakpoints are ignored in VS Code if you first start debugging in VS Co...

CodeEditors

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Aug 25, 2018

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Version/s: 2018.1.8f1

To reproduce: 1. Open the attached project (CyberSidescrollerRefactored.zip) 2. Open the TestItems scene 3. In VS Code, add a break... Read more

0
votes
Not Reproducible

Searching in Project view has a delay

Scene Hierarchy

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Aug 24, 2018

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Version/s: 2017.4.10f1

To reproduce: 1. Open a new project 2. Create some assets in the project 3. Try searching for one of the assets 4. Observe how the ... Read more

0
votes
Fixed

[Android/iOS]SystemInfo.graphicsDeviceID and graphicsDeviceVendorID retu...

Mobile

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Aug 27, 2018

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Version/s: 2018.3.0b1

How to reproduce: 1. Open attached "ReproId" project 2. Build&Run project on Android/iOS and observe the values returned by SystemIn... Read more

0
votes
Fixed

[UWP] App crashes when calling UnityWebRequest.SendWebRequest() if URL c...

Universal Windows Platform

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Aug 02, 2018

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Version/s: 2018.2.1f1

Steps to reproduce: 1. Download attach project 2. Switch platform to UWP 3. Build the project 4. Open VS solution 5. Build project (... Read more

0
votes
Fixed

[Windows] GUIView::GUIViewWndProc crashes when Custom Editor window is d...

Windows

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Aug 27, 2018

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Version/s: 2018.2.0a1, 2018.2.5f1

To reproduce: 1. Download attached project "Editor Extension.zip" and open in Unity 2. Open the Easy Editor > Home custom window an... Read more

0
votes
Fixed

[HDRP] Shader property has mismatching texture dimension after switching...

Graphics - General

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Aug 27, 2018

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Version/s: 2018.2.0b9, 2018.2.6f1

How to reproduce: 1. Create new Unity project using "High-Definition RP" template 2. In the Build Window, switch the platform to UWP... Read more

0
votes
By Design

[iOS] Home button appears after rotating the screen even if “Hide home b...

iOS

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Aug 27, 2018

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Version/s: 2018.2.2f1

Reproduction steps: 1. Create a new project; 2. In the Player settings, make sure that the "Hide home button in iPhone X" checkbox i... Read more

0
votes
Fixed

Tilemap - Tile is always placed in center of screen.

2D

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Aug 29, 2018

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Version/s: 2018.3.0a9, 2018.3.0a10

The first tile added from the palette in Unity 2018.3.0a10 OSX, needs to be drawn in the center of the scene. Once added you can p... Read more

0
votes
Fixed

Light falloffs for realtime and mixed lights are different when both Rea...

Progressive Lightmapper

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Aug 28, 2018

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Version/s: 2018.3.0a10

Steps to repro: 1. Open the attached project and 'Light_Fall_Off_TestScene'; 2. Wait until lighting bakes; 3. Press Play to enter p... Read more

0
votes
By Design

WaitForEndOfFrame never returns in batchmode

Scripting

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Aug 29, 2018

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Version/s:

Steps to reproduce: 1. run tests on attached project from command line with batchmode turned on [path-to-unity]/Unity.exe -runTests ... Read more

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