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Lighting window Skybox Material field is not updated immediately after d...
How to reproduce:1. Open attached project2. Open Lighting window3. Drag a SkyBox asset into the scene window (notice how the Skybox ... Read more
Assembly Definition breaks Inspector without the ability to fix it manua...
How to reproduce:1. Open any project2. Create Assembly Definition3. Delete its name and apply4. Inspector will break and you'll get ... Read more
Exiting the Update method with debugger after async/await Task.Run(metho...
How to reproduce:1. Open attached project "AsyncCrashReproProject.zip" and scene "AsyncRepro"2. Open Visual Studio and attach the Un... Read more
Inconsistent Terrain Tree rotation when LOD Group is not present in the ...
Reproduction steps:1. Open the attached project named "Case_1149511"2. Select the Terrain gameObject and the Cube1 Tree3. Paint the ... Read more
[AMD only] Editor crashes on GfxDeviceD3D11Base::DrawBuffersBatchMode wh...
Very likely to be related to HDRP package configuration in this specific project, as downgrading from 5.13 to 5.10, and upgrading ag... Read more
[Asset] Creating a new LWRP pipeline asset throws a null ref exception
Repro steps:1. Pull latest 5.15 SRP packages2. Create a new LWRP pipeline asset (right click in Project - Create - Rendering - Light... Read more
Asset bundles which include VideoClip have different CRC values when bui...
How to reproduce:1. Open the attached project ("case_1152507-CRC_2019_2.zip")2. Build asset bundles (Toolbar -> Bundles -> Bui... Read more
TextureArrays are slow to view in inspector, and also crash if Crunch te...
How to reproduce:1. Open the user-submitted project ("BugReports.zip")2. Open the "textureArrayBugs" scene and in the Hierarchy Wind... Read more
Video Player on Windows and Android start playing videos 1 or 2 frames late
To reproduce:1. Open the user's attached project2. Play on Windows Editor or on any Android device3. Use the Game's UI to select the... Read more
AI denoisers add noise on certain geometry
Steps to reproduce: 1. Download the attached project and open SampleScene2. Navigate to Lighting Settings, and make sure that Filter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code