Search Issue Tracker
Editor crashes with the ShadowTextureRenderer script
Reproduction steps: 1. Open the attached project "New Unity Project 9.zip"; 2. Observe the crash (sometimes it happens when you doub... Read more
[VR] [Oculus] Pausing and pressing play afterwards makes Unity crash
Steps to reproduce: 1. Create a new project 2. Turn on VR support in player settings and enable 'Oculus' 3. Press pause 4. Press p... Read more
VR.InputTracking.disablePositionalTracking takes 1 frame, unlike other t...
How to reproduce: 1. Open user provided project 2. Build and run on device 3. Inspect debug output Expected behaviour: Disabling po... Read more
[iOS][Xcode] Stack traces miss frames on iOS with IL2CPP and "Run in Xco...
Reproduction Steps: 1. Open "StackTraceTest" project 2. Open build settings 3. Set "Run in Xcode as" to "Release" 4. Build and deplo... Read more
Bake Visibility job failure
To reproduce: 1. Open attached project; 2. Open "E1M1-Tutorial10" scene; 3. Bake lights. Expected result: Editor doesn't freeze whe... Read more
Private variables look like they're editable when using the debug inspec...
1. Create a private variable in script 2. Open debug inspector 3. Mouse over the variable Notice that the arrows to the side icon ap... Read more
[Regression] OnMouseDown does not react to touch input
How to reproduce: 1. Open user provided project 2. Build and run on device 3. Start the game 4. Click on the cactus in the top left ... Read more
[Mono Runtime Upgrade] Can't launch windows standalone build built on Wi...
1. What happened The following error appears in system application log ('1.exe' is windows standalone build): Faulting application... Read more
[Progressive Lightmapper] Black texels with negatively scaled objects
Steps to reproduce: 1. Open the attached project (Test Project) 2. Open the Assets/SceneTest.unity scene 3. Switch to Game Window 4.... Read more
NullReferenceException after dragging windows to second display
Steps to reproduce: 1. Create a project 2. Drag a window to second display (repeat until there is error) 4. Observe the error messag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only a solid color is displayed when trying to show normals with DepthTextureMode.DepthNormals
- Particles sub-emmiter does not follow the parent emitter's rotation
- IProcessSceneWithReport is not executed when used with Scenes in the Addressables Build
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
- TreeView drag and drop is incorrect when dragging a parent directly below itself