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SelectLeft and SelectRight action (left and right directional keys) do n...
SelectRight: 1) Create a new timeline2) Create a group track3) Add a new activation track under the group4) Collapse the group5) Sel... Read more
OpenGL/GLES static const vector returns incorrect data
Repro steps:- Open test project and make sure the render backend is set to OpenGL- Press play and observe incorrect faces 5 & 6 ... Read more
Performance decreases with a large number of components when AddComponen...
How to reproduce it:1. Open attached project '1278548.zip'2. Load 'AddComponentScene' from 'Assets' > 'FunctionalTests' > 'Add... Read more
Crash on scripting_field_get_type when a Script has List<> of LayoutKind...
How to reproduce:1. Open the attached project (ExplicitLayoutCrash.zip)2. Attach the 'NewBehaviourScript' as a Component to any Game... Read more
[Android 11]Keyboard does not come up after clicking on a textbox when H...
Steps to reproduce:1. Open the attached project "Case_1278626"2. Build it on Android with Android 11(API level 30)3. In the App pres... Read more
Unity doesn't recognise the script as Monobehaviour script when there's ...
How to reproduce:1. Open the attached "ScriptBreakingUnity" project2. In the Project window select the "breakit" script3. Open the I... Read more
Hold on window appears and loads infinitely when setting ProfilerDriver....
How to reproduce:1. Open the attached "SetSelection" project2. Open the "SetSelectionTestScript" window (Test->SetSelectionTestWi... Read more
SerializedReference GameObject property gets set to null after entering ...
How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open the 'SampleScene'3. In the Hierarchy window sel... Read more
[HDRP] GameObjects don't receive constant lighting with Point Light
How to reproduce:1. Open the user's attached "Clouds.zip"2. Open the "SampleScene" Scene3. Double click the "Sphere" GameObject in t... Read more
Device simulator package breaks when UI Toolkit package is imported in t...
Steps to reproduce:1. Open the attached project "Case_1278014"2. Notice the "Device simulator" related error in the console Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc