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3
votes
Fixed

Vector2Int is missing negation, division and multiplication by int opera...

Scripting

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Oct 14, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Use one of these in a C# script: var vector = 2 * Vector2Int.one;var vector = -Vector2Int.right;var vector = ... Read more

0
votes
Fixed

Editor crashes after calling UnloadUnused with modified GameObjects

Asset Bundles

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Oct 16, 2017

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Version/s: 5.3.4f1

Steps to reproduce:1. Open the attached project2. Enter Play mode in "main" scene3. Click buttons 1, 2 & 34. After 10-15s exit p... Read more

0
votes
Fixed

Bundle Identifier error message contains outdated terminology

Themes

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Sep 28, 2017

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Version/s: 2017.1.1p3

Reproduction steps:1) Create a new project2) Switch to Android platform in Build Settings3) Make sure that package name is set to de... Read more

3
votes
Not Reproducible

Translating multiple selected UI Object using the gizmos causes them to ...

uGUI

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Oct 13, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open attached Unity project "Spider Cave.zip"2. Open "GamePlay" scene3. Select 2 or more UI objects in the scene4. U... Read more

4
votes
Fixed

[OSX] [Multidisplay] 2nd screen is not shown when scene is built as 64bi...

Window management

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Oct 16, 2017

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Version/s: 2017.3.0b3

To reproduce:1. Open project2. Build and run scene for x86 version3. Repeat 2nd step with x86_64 or Universal build target architect... Read more

0
votes
Fixed

[Mobile][UI] Scroll Rect contents leave screen boundaries and ignore cus...

Mobile

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Sep 11, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1) Open the attached project.2) Build and deploy on an iOS or Android device.3) Press 'Upgrades' button. A Scroll... Read more

0
votes
Postponed

Support a floating point encoding for HDR cubemaps on mobile

Graphics - General

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Sep 18, 2017

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Version/s:

A customer has asked for RGBM-encoded (or similar accuracy) cubemaps to be supported on mobile as well as on desktop. At the moment ... Read more

0
votes
Fixed

Content Size Fitter causes large performace slowdown

uGUI

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Oct 13, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open user attached project2. Run the game with V-sync disabled3. Open Profiler4. Notice that PostLateUpdate.Pl... Read more

0
votes
Duplicate

2D collider is still visible in the Scene if disabled it using Animation

Physics2D

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Oct 15, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download 959399_repro.zip and open "New" scene2. Open Animation window3. Select 2D game object4. Press play bu... Read more

0
votes
Duplicate

Editor crashes in UI::Canvas::CaptureBatchFrame when entering Play mode ...

Profiling

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Oct 16, 2017

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Version/s: 2017.2.0f3

The issue seems to be reproducible only when the disabled Main Camera is assigned to the canvas and the canvas has a child UI object... Read more

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