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[Android][Vulkan][URP] Android Screen Recording produces noise and flick...
Reproduction steps:1. Open the attached user's project "CameraStackRecordingIssue-2020.2.zip"2. Switch the Platform to Android3. In ... Read more
Array field not deserialized (null) when ScriptableObject loaded via Uni...
How to reproduce:1. Open the attached project named "EnumArrayReport.zip"2. Open and Play the Sample Scene3. Observe the Console win... Read more
Lego Microgame crashes the Linux Editor at "ScanFilter::Merge" when sele...
How to reproduce:1. Open the Lego Microgame2. In the "Tutorials" panel select the "Build and publish" tutorial3. Follow the tutorial... Read more
Unity tried to build ARM64 build when Mono is selected
Steps to reproduce:1. Open the user's attached project "MonoBug.zip"2. Switch to Android3. Built the project Expected results: Unity... Read more
[DOTS] ParentSystem does not get notified when entities are changed
How to reproduce:1. Open the attached project "AtlasUnity.zip"2. Load the Scene "ProductionScene"3. In the Script "AtlasGameModeCont... Read more
[UI Builder] DirectoryNotFoundException is thrown when creating an USS i...
How to reproduce:1. Create a project (in the name include German characters, for example, "ΓΌ")2. In the Package Manager, import the ... Read more
SetText(char[] ) method doesn't change text attribute in Build
How to reproduce:1. Download and open project 'TextMeshPro.zip' from Google Drive2. Open Scene 'SampleScene'3. Enter Play Mode4. In ... Read more
Crash when generating Lights with a static asset
How to reproduce:1. Open the user's attached project and "index" scene2. Set "fireplace" and all it's children to static3. In the li... Read more
Vector2 and Vector3 Property Field height is 2px larger than other Prope...
How to reproduce:1. Download and open the attached project 'WidePropertyField.zip'2. Open Tools -> Test3. Set Wide Mode to True b... Read more
LineRenderer points lists suffers from performance issues when list is l...
1) Create a LineRenderer2) Expand list of points and change size to 100003) Notice the editor is very slow. All points are being dra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked