Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a2
2020.1.9f1
2021.1
Issue ID
1294125
Regression
Yes
A second blank editor window is opened when opening a project
Reproduction steps:
1. Open user's attached project
Expected result: One editor window is opened
Actual result: A second blank editor window is opened in the background
Reproducible with: 2019.3.0a2, 2019.4.15f1, 2020.1.16f1, 2020.2.0b14, 2021.1.0a3
Not reproducible with: 2018.4.30f1, 2019.3.0a1, 2021.1.0a4
Note:
-Closing either of the two editor windows closes both of them.
-In 2021.1.0a4, the "Failed to load window layout" window is shown.
-
Resolution Note (2021.1.X):
Fixed in 2021.1.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials
- [Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player build
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
This is a duplicate of issue #1286251