Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a2
2020.1.9f1
2021.1
Issue ID
1294125
Regression
Yes
A second blank editor window is opened when opening a project
Reproduction steps:
1. Open user's attached project
Expected result: One editor window is opened
Actual result: A second blank editor window is opened in the background
Reproducible with: 2019.3.0a2, 2019.4.15f1, 2020.1.16f1, 2020.2.0b14, 2021.1.0a3
Not reproducible with: 2018.4.30f1, 2019.3.0a1, 2021.1.0a4
Note:
-Closing either of the two editor windows closes both of them.
-In 2021.1.0a4, the "Failed to load window layout" window is shown.
-
Resolution Note (2021.1.X):
Fixed in 2021.1.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
This is a duplicate of issue #1286251