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Activating preview in the Timeline Window when Playable Director is disa...
Found while investigating case 1153121. Reproduce : Create a Timeline Add an Animation Track Create a cube in the scene Record an an... Read more
[New Input System] Began, Moved, and Ended touch phases are not reported...
The issue is reproducible on all platforms supporting touches: Editor (requires touch monitor) WindowsStandalone (requires touch mon... Read more
Build and Run: USB Device option is broken
Microsoft stopped supporting deploying to devices via USB. We should remove this option from Unity. Read more
RenderTexture wrap mode does nothing
RenderTextures completely ignores the wrap mode set in the inspector when they are sampled in a shader. Tested in 2020.2.0b8 and 202... Read more
[Mobile] TerrainTree billboards are not transparent and they do not rota...
How to reproduce:1. Open "test2019tree.zip"2. Build on Android/iOS3. Rotate joystick to see the trees rotate Expected result: Terrai... Read more
Texture compression ASTC format "Fast" override produces black pixel col...
Using "Fast" compressor quality import setting override on ASTC format textures produces wrong colors in parts of the input texture ... Read more
Entities with Terrain Tools Package throw conflict in the stable type ha...
How to reproduce:1. Open the attached project named "Case_1292459"2. Observe the Console window upon launch Expected result: The pac... Read more
Asset DB v2 metafile restoring is different from v1
Asset DB v2 does not restore metafile the same way v1 does. I think the v1 behaviour is desired, but should be determined before fix... Read more
Duplicating a folder creates two copies when the folder contains two or ...
How to reproduce:1. Open the attached 'case1292015.zip' project2. Select the 'Cave' folder3. Duplicate it ('Ctrl' + 'D') Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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