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Unity 'Check for Updates' feature won't work
How to reproduce:1. Open an outdated version of Unity2. Create a new project3. Check for updates in 'Help->Check for Updates' Exp... Read more
[Mac] Naming iOS build ".." removes project Assets folder. Possible to r...
Reproduction Steps:1. Create new project2. Set build target to iOS3. Press Build4. Name project ".." or "..\" or "..\."5. Notice tha... Read more
Asset store download creates 'Asset Store-5.x' folder
Reported by 2017.3beta forum user: https://forum.unity.com/threads/downloaded-assets-asset-store-5-x.499983/ Read more
Moving and resizing a UI element in a Layout Group ignores the resize
How to reproduce:1. Download attached project file ant open "Main" Scene2. Enter Play Mode3. Press "Button" in Game Window Expected ... Read more
Input.GetJoystickNames returns controllers even when they're disconnected
Steps to reproduce: 1. Download and open the attached project2. Make sure you have any controllers connected3. Enter Playmode4. Obse... Read more
TileMap Collider 2D not generated for transparent tiles
How to reproduce:1. Open the "Project.zip" project2. Open the "scene" scene3. Select Grid > Tilemap in the Hierarchy4. Notice tha... Read more
Trying to add two same script components with [DisallowMultipleComponent...
How to reproduce:1. Open the attached project2. Open the Test Runner3. Start the "CantAddMoreThanOne" test Actual result: Unity cras... Read more
[Android] DLL fails to directly modify the corresponding class content i...
Steps to reproduce:1. Open attached project2. Select scripting backend as IL2CPP in PlayerSettings3. Build for Android-Cubes in the ... Read more
Animator parameters reset after saving changes of an object with animato...
Reproduction steps:1. Download project "AnimatorReproProject.zip" and open in Unity2. Open "Test" scene3. Add any component to child... Read more
Vector2Int is missing negation, division and multiplication by int opera...
Steps to reproduce: 1. Use one of these in a C# script: var vector = 2 * Vector2Int.one;var vector = -Vector2Int.right;var vector = ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used