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Inconsistent results between Build and Build & Run when errors occur dur...
In the attached project, an animation controller is present with missing parameters - this causes errors to occur during the buildin... Read more
[Timeline] Tooltips are missing for track switcher and settings button
Tooltips are missing for track switcher and settings button Steps to Repro:1. Create a new Project2. Window > Sequencing > Tim... Read more
UI Image Graphic is not reset after exiting Timeline's Preview Mode
How to reproduce:1. Open the attached "TimelineDriverNotRestoreSizeDelta.zip" Project2. Open the "V2Panel.prefab" in Prefab Mode3. M... Read more
Timeline will execute all signals in between when advancing PlayableDire...
How to reproduce:1. Open attached project2. Open Test scene3. Select Test GameObject4. Open Window > Sequencing > Timeline5. P... Read more
[XR] CommandBuffer uses flipped projection matrix when XR is enabled
How to reproduce:1. Open the user's project2. Open "Scene" scene3. Enter the Play Mode Expected Result: CommandBuffer uses the corre... Read more
KeyNotFoundException and Burst compiler fail when compiling a build
How to reproduce:1. Open attached project2. Build the project3. See the console for the error (see attached screenshot) Reproducible... Read more
[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used
How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more
[Android] Handheld.PlayFullScreenMovie skipping frames or does not play ...
Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Press the button and observe that the video doe... Read more
Upgrading projects to 2019.2 Beta can introduce reference errors to Unit...
UPDATE: As of recent backports, this issue can now be resolved with a reimport or restart of the editor. Is there a way we can autom... Read more
[Scripting] Unable to open more than one script from unity editor on dou...
Unable to open more than one script from unity editor on double clicking and fails to focus exactly the same script that was clicked... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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- Group Node name text is way smaller in the renaming state than the actual display size